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Is there any way to exclude objects from light source?
I've noiced that at least in old versions of 3DreamEngine SpriteBatches are affected by light sources and when they have their own emission, they become too bright.
The text was updated successfully, but these errors were encountered:
Is there any way to exclude objects from light source?
I've noiced that at least in old versions of 3DreamEngine SpriteBatches are affected by light sources and when they have their own emission, they become too bright.
The text was updated successfully, but these errors were encountered: