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N-Body-problem-CUDA

Learning project to test some optimizations in CUDA programming.

What is it?

It is a little project to better understand optimizations that can be done in gpu programming. Maybe it can help you, maybe not. This project comes as a synthesis of what I've learned from the NVIDIA documentation, especially this: N-Body problem using CUDA.

What's to be done?

Lot of things. Given an infinite time:

  • More optimizations
  • Catch errors
  • Give some portability
  • Camera rotation
  • 3D rendering
  • The possibility to choose system parameters
  • Different renderings and properties for stars and planets
  • Rework the code architecture