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Currently, when messages are dropped, the server waits for the client to resend the message to restart the round. Add message timers to messages types sent between servers to improve latency.
The text was updated successfully, but these errors were encountered:
Currently, when messages are dropped, the server waits for the client to resend the message to restart the round. Add message timers to messages types sent between servers to improve latency.
The text was updated successfully, but these errors were encountered: