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We don't parse all the file types in the .dat files.
While the ones remaining likely aren't needed now, it might be a fun project for someone to take on, and may also prove useful for someone down the road.
We don't parse all the file types in the .dat files.
While the ones remaining likely aren't needed now, it might be a fun project for someone to take on, and may also prove useful for someone down the road.
You can see a list of incomplete file types here, in the UnpackPortalDatFiles_NoExceptions():
https://github.com/ACEmulator/ACE/blob/master/Source/ACE.DatLoader.Tests/DatTests.cs
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