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vr_ui.cpp
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vr_ui.cpp
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/*
* Copyright (C) 2017 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "vr_ui.h"
#include <minui/minui.h>
VrRecoveryUI::VrRecoveryUI() : kStereoOffset(RECOVERY_UI_VR_STEREO_OFFSET) {}
bool VrRecoveryUI::InitTextParams() {
if (!ScreenRecoveryUI::InitTextParams()) return false;
int mid_divide = gr_fb_width() / 2;
text_cols_ = (mid_divide - kMarginWidth - kStereoOffset) / char_width_;
return true;
}
int VrRecoveryUI::DrawTextLine(int x, int y, const char* line, bool bold) const {
int mid_divide = gr_fb_width() / 2;
gr_text(gr_sys_font(), x + kStereoOffset, y, line, bold);
gr_text(gr_sys_font(), x - kStereoOffset + mid_divide, y, line, bold);
return char_height_ + 4;
}