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Copy file name to clipboardexpand all lines: docs/quick-start/quick-start-compiler.md
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1. Open the folder where the executable file was downloaded, and then click and drag (or copy and paste) the file to your Mbed board's USB device folder.
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1. Press the board's reset button.
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## Related links
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- [Collaborating with multiple authors](../build-tools/collaborative-work.html).
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- [Mbed OS statistics API](../apis/mbed-statistics.html).
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- [Mbed OS configuration](../program-setup/advanced-configuration.html).
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- [Mbed OS serial communication](../program-setup/serial-communication.html).
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# Debugging
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<h1id="debugging">Debugging with third party tools</h1>
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There are extensive instructions on debugging Arm Mbed OS applications with [uVision 5](../debug-test/keil-uvision.html), [Eclipse](../debug-test/third-party-tools.html) and [Visual Studio Code](../debug-test/visual-studio-code.html), but you can use any IDE that supports GDB to debug Mbed OS applications. This document gives advice on how to configure these IDEs. Before starting, first [configure your local debug toolchain](setting-up-a-local-debug-toolchain.html).
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# Debugging Arm Mbed OS applications
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# Debugging methods for Arm Mbed OS applications
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At the heart of Arm Mbed is the [Online Compiler](../build-tools/mbed-online-compiler.html). While that is incredibly convenient for getting a project started or while prototyping, chances are that at some point you'll miss a debugger, or you'll want to develop while not having an active internet connection. Through debugging, you can do things such as set breakpoints, set watchpoints, view registers, view disassembly, browse memory and examine the callstack. These docs will help you debug your applications.
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Keil uVision natively supports debugging Mbed OS applications. To set up uVision, read [Debugging with Keil uVision](../debug-test/keil-uvision.html).
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Mbed also supports debugging using any IDE that supports GDB. To set up the debugger, first read [Setting up your local debug toolchain](setting-up-a-local-debug-toolchain.html). Then read the section for your specific IDE. The same principles apply to any unlisted IDEs that supports GDB:
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Mbed also supports debugging using any IDE that supports GDB. To set up the debugger, first read [Setting up your local debug toolchain](../debug-test/setting-up-a-local-debug-toolchain.html). Then read the section for your specific IDE. The same principles apply to any unlisted IDEs that supports GDB:
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1. Producing [debug builds with Arm Mbed CLI](../program-setup/debug-builds-cli.html).
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1. Debugging with [Eclipse](../debug-test/third-party-tools.html).
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