-
Notifications
You must be signed in to change notification settings - Fork 42
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Strong integration with magic areas. #32
Comments
Relates to #16 |
I do like the looks of the card. However, this strategy auto generates a dashboard without requiring any special configuration. Also, I think you've created your own custom sensor Can you propose any solutions for above arguments? FYI... areas:
kitchen:
name: Chef's Place
icon: mdi:countertop
icon_color: green
order: 1
secondary: >-
🌡️{{ states('sensor.hue_motion_sensor_1_temperature') }}° 💧{{
states('sensor.rm4_pro_humidity') }}% ☀️{{
states('sensor.hue_motion_sensor_1_illuminance') }}lx |
This feature is great ! Create
Then in the mushroom strategy. areas:
garage:
name: Garage
icon: mdi:garage
icon_color: green
order: 2
multiline_secondary: true
secondary: >-
{% from 'dashboard.jinja' import show_info %} {{ show_info(
'sensor.motion_garage_temperature',
'sensor.netatmo_living_room_inside_humidity',
'sensor.motion_garage_illuminance_lux', 'Garage') }} |
Taken over by #75. |
Magic areas already creates aggration for a lot of entities.
Using this would cut down on having 15 sensors for temperature etc in one area.
For example areas could provide a lot more information then just be navigation buttons
(only focus on rooms and Wohnzimmer)
Room icon color is based on the lights if the room. Occupancy as the blue icon. Alerts icon in red color icon, like gas leak or water leak (not currently active). Temperature across all sensors in my area (medium is calculated by magic areas),humidity and light level. It also adds the information configured in the magic areas making this bright, occupied, extended (has been occupied for a while). Click navigates to the area, click and hold turns on the light.
Here is the code:
This is just a rough start but might interesting to build from to not make the dashboard lacking basic infromation. I do like this at a glace dashboard with no drilling down.
I am not sure if this is a road you want to go down but I am happy to contribute if this is a feature worth accepting
The text was updated successfully, but these errors were encountered: