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PreventEscape.csproj
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{D701D5AA-D88A-4025-A871-791A0F47852D}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>PreventEscape</RootNamespace>
<AssemblyName>PreventEscape</AssemblyName>
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<Deterministic>true</Deterministic>
<TargetFrameworkProfile />
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>TRACE;DEBUG</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<Prefer32Bit>false</Prefer32Bit>
<PlatformTarget>AnyCPU</PlatformTarget>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<Prefer32Bit>false</Prefer32Bit>
</PropertyGroup>
<PropertyGroup>
<SignAssembly>false</SignAssembly>
</PropertyGroup>
<PropertyGroup>
<AssemblyOriginatorKeyFile>PreventEscape.snk</AssemblyOriginatorKeyFile>
</PropertyGroup>
<ItemGroup>
<Reference Include="0Harmony, Version=2.0.0.9, Culture=neutral, processorArchitecture=MSIL">
<HintPath>packages\Lib.Harmony.2.0.0.9\lib\net472\0Harmony.dll</HintPath>
</Reference>
<Reference Include="MBOptionScreen, Version=1.1.10.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>packages\Bannerlord.MBOptionScreen.1.1.10\lib\net472\MBOptionScreen.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Runtime.InteropServices.RuntimeInformation" />
<Reference Include="System.Xml" />
<Reference Include="TaleWorlds.CampaignSystem">
<HintPath>Win64_Shipping_Client\TaleWorlds.CampaignSystem.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="TaleWorlds.Core">
<HintPath>Win64_Shipping_Client\TaleWorlds.Core.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="TaleWorlds.Library">
<HintPath>Win64_Shipping_Client\TaleWorlds.Library.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="TaleWorlds.Localization">
<HintPath>D:\GAMES\Steam\SteamApps\common\Mount & Blade II Bannerlord\bin\Win64_Shipping_Client\TaleWorlds.Localization.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="TaleWorlds.MountAndBlade">
<HintPath>Win64_Shipping_Client\TaleWorlds.MountAndBlade.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="TaleWorlds.PlayerServices">
<HintPath>D:\GAMES\Steam\SteamApps\common\Mount & Blade II Bannerlord\bin\Win64_Shipping_Client\TaleWorlds.PlayerServices.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="TaleWorlds.SaveSystem">
<HintPath>D:\GAMES\Steam\SteamApps\common\Mount & Blade II Bannerlord\bin\Win64_Shipping_Client\TaleWorlds.SaveSystem.dll</HintPath>
<Private>False</Private>
</Reference>
</ItemGroup>
<ItemGroup>
<Compile Include="Actions\ExtraditePrisonerAction.cs" />
<Compile Include="Barterables\ExtraditePrisonerBarterable.cs" />
<Compile Include="Barterables\SetPrisonerFreeNewBarterable.cs" />
<Compile Include="CampaignBehaviors\PrisonerBarterBehavior.cs" />
<Compile Include="CampaignBehaviors\PrisonerEscapeNewBehavior.cs" />
<Compile Include="CampaignBehaviors\RequirePrisonerFreeBehavior.cs" />
<Compile Include="CampaignBehaviors\SetPrisonerFreeNewBarterBehavior.cs" />
<Compile Include="DialogBuilder.cs" />
<Compile Include="HarmonyPatches\MakePeaceActionPatch.cs" />
<Compile Include="HeroEvaluator.cs" />
<Compile Include="Settings.cs" />
<Compile Include="PreventEscapeSubModule.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<ItemGroup>
<Content Include="SubModule.xml" />
</ItemGroup>
<ItemGroup>
<None Include="packages.config" />
<None Include="PreventEscape.snk" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
</Project>