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PreventEscapeSubModule.cs
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using HarmonyLib;
using JetBrains.Annotations;
using PreventEscape.CampaignBehaviors;
using TaleWorlds.CampaignSystem;
using TaleWorlds.CampaignSystem.SandBox.CampaignBehaviors;
using TaleWorlds.CampaignSystem.SandBox.CampaignBehaviors.BarterBehaviors;
using TaleWorlds.Core;
using TaleWorlds.MountAndBlade;
namespace PreventEscape
{
[UsedImplicitly]
public class PreventEscapeSubModule : MBSubModuleBase
{
protected override void OnSubModuleLoad()
{
base.OnSubModuleLoad();
var harmony = new Harmony("PreventEscape");
harmony.PatchAll();
}
public override void OnGameLoaded(Game game, object initializerObject)
{
base.OnGameLoaded(game, initializerObject);
var campaignGameStarter = initializerObject as CampaignGameStarter;
if(campaignGameStarter != null)
{
campaignGameStarter.AddBehavior(new PrisonerBarterBehavior());
campaignGameStarter.AddBehavior(new RequirePrisonerFreeBehavior());
campaignGameStarter.AddBehavior(new SetPrisonerFreeBarterBehavior());
campaignGameStarter.AddBehavior(new PrisonerEscapeNewBehavior());
}
}
public override bool DoLoading(Game game)
{
if (Campaign.Current == null)
return true;
var prisonerEscapeBehaviour = Campaign.Current.GetCampaignBehavior<PrisonerEscapeCampaignBehavior>();
var barterBehaviour = Campaign.Current.GetCampaignBehavior<DiplomaticBartersBehavior>();
var setPrisonerFreeBarterBehavior = Campaign.Current.GetCampaignBehavior<SetPrisonerFreeBarterBehavior>();
CampaignEvents.DailyTickHeroEvent?.ClearListeners(prisonerEscapeBehaviour);
CampaignEvents.DailyTickHeroEvent?.ClearListeners(barterBehaviour);
CampaignEvents.BarterablesRequested?.ClearListeners(setPrisonerFreeBarterBehavior);
return base.DoLoading(game);
}
}
}