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Add implementation of blackbody node for all targets #1356

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niklasharrysson opened this issue May 16, 2023 · 3 comments
Closed

Add implementation of blackbody node for all targets #1356

niklasharrysson opened this issue May 16, 2023 · 3 comments

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@niklasharrysson
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MDL is the only target that has an implementation for the node. It should be implemented for GLSL and OSL as well.

@nicolassavva-autodesk
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We are preparing an implementation, based on a cubic spline fit (https://en.wikipedia.org/wiki/Planckian_locus#Approximation)
and will open a PR addressing this shortly:
https://github.com/autodesk-forks/MaterialX/compare/adsk_contrib/dev...autodesk-forks:MaterialX:pbr_blackbody?expand=1

@ashwinbhat
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@niklasharrysson (fyi)

@jstone-lucasfilm
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This is now addressed in #1367, thanks @nicolassavva-autodesk and @niklasharrysson!

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4 participants