Thank you for your interest in contributing to aswf-docker. This document explains our contribution process and procedures:
There are three primary ways to connect with the aswf-docker project:
-
The TAC mailing list: This is a general mailing list which can be used to discuss CI issues, please use the
#ci-working
tag. -
The ASWF Slack workspace: The CI working group has a channel
#wg-ci
for discussions. -
GitHub Issues: GitHub Issues are used both to track bugs and to discuss feature requests.
aswf-docker use GitHub's issue tracking system for bugs and enhancements: https://github.com/AcademySoftwareFoundation/aswf-docker/issues
If you are submitting a bug report, please be sure to note which Docker image you are using. Please give a specific account of
- what you tried
- what happened
- what you expected to happen instead
with enough detail that others can reproduce the problem.
Open a GitHub issue: https://github.com/AcademySoftwareFoundation/aswf-docker/issues .
Describe the situation and the objective in as much detail as possible. Feature requests will almost certainly spawn a discussion among the project community.
To contribute code to the project, you will need:
-
A good knowledge of git.
-
A fork of the GitHub repo.
-
An understanding of the project's development workflow.
-
Legal authorization, that is, you need to have signed a Contributor License Agreement. See below for details.
aswf-docker is a project of the Academy Software Foundation and follows the open source software best practice policies of the Linux Foundation.
aswf-docker is licensed under the Apache-2.0 license. Contributions to the project should abide by that standard license.
Every commit must be signed off. That is, every commit log message
must include a “Signed-off-by
” line (generated, for example, with
“git commit --signoff
”), indicating that the committer wrote the
code and has the right to release it under the Apache-2.0
license. See Contribution Sign-Off
for more information on this requirement.
Working with aswf-docker requires understanding a significant amount of Git and GitHub based terminology. If you’re unfamiliar with these tools or their lingo, please look at the GitHub Glossary or browse GitHub Help.
To contribute, you need a GitHub account. This is needed in order to push changes to the upstream repository, via a pull request.
You will also need Git installed on your local development machine. If you need setup assistance, please see the official Git Documentation.
You will also need to understand how Docker images are built and how
to test them. The aswfdocker
Python utility wraps many of the complexities
of the Docker build process and must be installed locally before starting.
Please read the Python README.md file for further instructions.
The aswf-docker repository uses a simple branching and merging strategy.
All development work is done directly on the main branch. The main branch represents the bleeding-edge of the project and most contributions should be done on top of it.
After sufficient work is done on the main branch and the aswf-docker leadership determines that a release is due, we will bump the relevant internal versioning and tag a commit with the corresponding version number, e.g. v2.0.1. Each Minor version also has its own “Release Branch”, e.g. RB-1.1. This marks a branch of code dedicated to that Major.Minor version, which allows upstream bug fixes to be cherry-picked to a given version while still allowing the main branch to continue forward onto higher versions. This basic repository structure keeps maintenance low, while remaining simple to understand.
To reiterate, the main branch represents the latest development version, so beware that it may include untested features and is not generally stable enough for release. To retrieve a stable version of the source code, use one of the release branches.
This development workflow is sometimes referred to as OneFlow. It leads to a simple, clean, linear edit history in the repo.
The aswf-docker GitHub repo allows rebase merging and disallows merge commits and squash merging. This ensures that the repo edit history remains linear, avoiding the "bubbles" characteristic of the GitFlow workflow.
In a typical workflow, you should fork the aswf-docker repository to your account. This creates a copy of the repository under your user namespace and serves as the “home base” for your development branches, from which you will submit pull requests to the upstream repository to be merged.
Once your Git environment is operational, the next step is to locally clone your forked aswf-docker repository, and add a remote pointing to the upstream aswf-docker repository. These topics are covered in the GitHub documentation Cloning a repository and Configuring a remote for a fork, but again, if you need assistance feel free to reach out on the aswf-docker-dev@lists.aswf.io mail list.
Contributions should be submitted as GitHub pull requests. See Creating a pull request if you're unfamiliar with this concept.
The development cycle for a code change should follow this protocol:
-
Create a topic branch in your local repository, following the naming format "feature/" or "bugfix/".
-
Make changes, compile, and test thoroughly. Code style should match existing style and conventions, and changes should be focused on the topic the pull request will be addressing. Make unrelated changes in a separate topic branch with a separate pull request.
-
Push commits to your fork.
-
Create a GitHub pull request from your topic branch.
-
Pull requests will be reviewed by project Committers and Contributors, who may discuss, offer constructive feedback, request changes, or approve the work.
-
Upon receiving the required number of Committer approvals (as outlined in Required Approvals), a Committer other than the PR contributor may merge changes into the main branch.
Modifications of the contents of the aswf-docker repository are made on a collaborative basis. Anyone with a GitHub account may propose a modification via pull request and it will be considered by the project Committers.
Pull requests must meet a minimum number of Committer approvals prior to being merged. Rather than having a hard rule for all PRs, the requirement is based on the complexity and risk of the proposed changes, factoring in the length of time the PR has been open to discussion. The following guidelines outline the project's established approval rules for merging:
-
Core design decisions, large new features, or anything that might be perceived as changing the overall direction of the project should be discussed at length in the mail list before any PR is submitted, in order to: solicit feedback, try to get as much consensus as possible, and alert all the stakeholders to be on the lookout for the eventual PR when it appears.
-
Small changes (bug fixes, docs, tests, cleanups) can be approved and merged by a single Committer.
-
Big changes that can alter behavior, add major features, or present a high degree of risk should be signed off by TWO Committers, ideally one of whom should be the "owner" for that section of the codebase (if a specific owner has been designated). If the person submitting the PR is him/herself the "owner" of that section of the codebase, then only one additional Committer approval is sufficient. But in either case, a 48 hour minimum is helpful to give everybody a chance to see it, unless it's a critical emergency fix (which would probably put it in the previous "small fix" category, rather than a "big feature").
-
Escape valve: big changes can nonetheless be merged by a single Committer if the PR has been open for over two weeks without any unaddressed objections from other Committers. At some point, we have to assume that the people who know and care are monitoring the PRs and that an extended period without objections is really assent.
Approval must be from Committers who are not authors of the change. If one or more Committers oppose a proposed change, then the change cannot be accepted unless:
- Discussions and/or additional changes result in no Committers objecting to the change. Previously-objecting Committers do not necessarily have to sign-off on the change, but they should not be opposed to it.
All functionality in the aswfdocker Python library must be covered by an automated test.
-
Any new functionality should be accompanied by a test that validates its behavior.
-
Any change to existing functionality should have tests added if they don't already exist.
Pre-commit hooks need to be installed by running pre-commit install
, and
tests can be run manually by running pre-commit run --all-files
.
Black is the automatic formatter of choice for aswf-docker and is required to be run before any commit.
We follow PEP-8 naming convention which is also checked before any commit by the PyLint linter.
All new source files should begin with a copyright and license stating:
# Copyright (c) Contributors to the aswf-docker Project. All rights reserved.
# SPDX-License-Identifier: Apache-2.0
Any non-trivial change to the Docker images should be followed by incrementing the corresponding image version. We use MAJOR.MINOR versioning for all images. Versioning is further explained in the README file.
This repository contains 2 ways of building packages, Docker packages (aswf/ci-package-*
images) and Conan packages.
The Docker packages are being phased out as Conan offers a lot more flexibility when building options and variants of packages, with great cross-platform support.
The Conan Reference Documentation is a great way to discover and learn all about the Conan package manager.
The AcademySoftwareFoundation has an Artifactory server which hosts all aswf
Conan packages.
Credentials of the artifactory server are maintained by the Linux Foundation and are not known by the ASWF crew, new packages get uploaded via GitHub organisation secrets.
Use the existing recipes as an example, and borrow from the MIT-licensed Conan Center Index.
Follow the great instructions there:
Conan Center Index - How to add Packages,
but ignore the config.yml
instructions as the aswfdocker versions.yaml
already
takes care of listing all the maintained package versions.
Then ensure the ASWF-specific settings are added in the conanfile.py
such as python
.
To test locally, use the aswfdocker build
command with the --use-conan
argument.
The --keep-source
and --keep-build
can help when iterating on the build recipe to
avoid re-downloading the source, and even keep the previous build artifact.
All regular aswfdocker commands and options work the same with conan or docker packages.
If a package has no Conan recipe folder its conan package will be skipped at release time.
If a package can only be built using Conan its name must be added to the conan_only
list
at the end of the versions.yaml
file, see gtest
as an example.
The CHANGELOG.md file needs to be updated with the date of the change and the list of new Docker image versions that will be built by the CI infrastructure.
GitHub releases will trigger a Release
GitHub action that will build the corresponding
image and push it to Docker Hub.
aswfdocker build
builds CI packages and CI images.
Example use: just build a single package for testing:
# Build and push USD package to aswftesting
aswfdocker --verbose build -t PACKAGE --group vfx --version 2019 --target usd --push YES
# Build and push ci-vfxall image to aswftesting
aswfdocker --verbose build -t IMAGE --group vfx --version 2019 --target vfxall --push YES
aswfdocker migrate
can migrate images between Docker organizations, should only be used on package images
that are very heavy to build such as clang or qt.
Example use: migrate a single package from aswftesting
to aswf
Docker Hub organization.
aswfdocker --verbose migrate --from aswftesting --to aswf --package usd
If a version number of a package or an image needs to be updated, the versions.yaml
file is the main data source.
In order to update the templated images with updated version numbers, run aswfdocker dockergen
.
When rebuilding all packages from the CI is overkill, and if you have access to the right Docker Hub organizations, it is possible
to manually build and push packages and images by overriding the automatic discovery of current repo and branch.
E.g. to build and push a new ninja
package these commands can be run to push to aswf
and aswftesting
organizations:
# push to aswftesting
aswfdocker --verbose --repo-uri https://github.com/AcademySoftwareFoundation/aswf-docker --source-branch refs/heads/testing build -t PACKAGE --group common --version 1 --target ninja --push YES
# push to aswf
aswfdocker --verbose --repo-uri https://github.com/AcademySoftwareFoundation/aswf-docker --source-branch refs/heads/main build -t PACKAGE --group common --version 1 --target ninja --push YES
- Create a new release in GitHub New Release
- Use the following tag format:
ci-NAME:X.Y
(e.g.ci-common:1.4
) - Use the following release name format:
aswf/ci-NAME:X.Y
(e.g.aswf/ci-common:1.4
) - Enter the release notes for that particular image
- Click Create
- Use the following tag format:
- Run a manual build in GitHub Actions on the specific tagged commit created before
- Generate a GitHub token to allow
aswfdocker release
to create GitHub releases: GitHub Settings with "repo" permissions. - Configure the token in the
aswfdocker
settings by running:aswfdocker settings --github-access-token MYTOKEN
- Run the
release
command for a given image:or for a whole group of images:aswfdocker release -n aswftesting/ci-base:2021
aswfdocker release -t PACKAGE -g base1 -v 2018 --docker-org aswftesting -m "Testing release"
An email address must be publicly visible in your GitHub profile in order for the PyGithub module used
by aswfdocker
to work. For pre-releases you can use the --sha
option to build from a specific commit.
Let's consider the addition of a new ci-xyz
Docker image to help the maintainers of the xyz
library. The ci-xyz
Docker image
should be prepared with most upstream dependencies of the xyz
library.
It is usually a good idea to add this xyz
package to the vfxall
library so that it can be tested there.
- Add a new
xyz
version section in theversions.yaml
, for both theci-package-xyz
Docker package and theci-xyz
for the CI image. - Create a new
ci-xyx/Dockerfile
using an existing one as an example (e.g.ci-otio/Dockerfile
). - Create a new
scripts/vfx/build_xyz.sh
file that builds and installsxyz
from source. - Add a new
xyz
section at the end of thepackages/Dockerfile
file to build theci-package-xyz
Docker package using the previous script. - Add the
xyz
package to theci-vfxall/Dockerfile
image. - Test the scripts by running these commands in order and manually checking if everything works
# Build the CI image aswfdocker build -n aswftesting/ci-xyz:2019 # Build the CI package (a small Docker image that contains only the xyz build artifacts) aswfdocker build -n aswftesting/ci-package-xyz:2019 --progress plain # Buils the `vfxall` package that should now contain the `xyz` package aswfdocker build -n aswftesting/ci-vfxall:2019 # Now run the vfxall image locally to test if xyz is working properly docker run --gpus=all -e DISPLAY=$DISPLAY -v /tmp/.X11-unix:/tmp/.X11-unix:rw -v `pwd`:/project --rm -it aswftesting/ci-vfxall:2019 bash
- Do a pre-release of the new
ci-package-xyz
image so it can be used by the GitHub Action builds and tests:# Create a GitHub release to build the `ci-package-xyz:2___` image via a GitHub action aswfdocker release -n aswftesting/ci-package-xyz:2019 --sha `git rev-parse HEAD` --github-org MY_GITHUB_ORG aswfdocker release -n aswftesting/ci-package-xyz:2020 --sha `git rev-parse HEAD` --github-org MY_GITHUB_ORG aswfdocker release -n aswftesting/ci-package-xyz:2021 --sha `git rev-parse HEAD` --github-org MY_GITHUB_ORG
- Create the Pull Request with these changes
Check #66 for an example.
# Common packages
aswfdocker release -t PACKAGE -g common -v 1 -v 2 -v 3 -v 4 --target ninja --docker-org aswf -m "RELEASE_NOTES!"
aswfdocker release -t PACKAGE -g common -v 1-clang6 -v 1-clang7 -v 1-clang8 -v 1-clang9 -v 1-clang10 -v 2-clang10 -v 2-clang11 -v 3-clang14 -v 3-clang15 -v 4-clang16 -v 4-clang17 --target clang --docker-org aswf -m "RELEASE_NOTES!"
# Wait for clang builds to finish (from 2 to 3 hours!)
# ci-common needs to be built before base packages can be built
aswfdocker release -t IMAGE -g common -v 1-clang6 -v 1-clang7 -v 1-clang8 -v 1-clang9 -v 1-clang10 -v 2-clang10 -v 2-clang11 -v 2-clang12 -v 2-clang13-v 2-clang14 -v 3-clang14 -v 3-clang15 -v 4-clang16 -v 4-clang17 --docker-org aswf -m "RELEASE_NOTES!"
# Base packages
aswfdocker release -t PACKAGE -g base1 -v 2018 -v 2019 -v 2020 -v 2021 -v 2022 -v 2023 -v 2024 --docker-org aswf -m "RELEASE_NOTES!"
aswfdocker release -t PACKAGE -g base2 -v 2018 -v 2019 -v 2020 -v 2021 -v 2022 -v 2023 -v 2024 --docker-org aswf -m "RELEASE_NOTES!"
# Wait for Qt builds to finish (2-6 hours!)
# Usually some Qt build will fail as too big and too slow for free GitHub actions... So here's how to build qt locally:
aswfdocker --repo-uri https://github.com/AcademySoftwareFoundation/aswf-docker --source-branch refs/heads/main --verbose build -n aswf/ci-package-qt:2024
docker push aswf/ci-package-qt:2024
docker push aswf/ci-package-qt:2024-6.5.3
docker push aswf/ci-package-qt:preview
docker push aswf/ci-package-qt:2024.0
# Once all Qt are out, release PySide packages
aswfdocker release -t PACKAGE -g base3 -v 2018 -v 2019 -v 2020 -v 2021 -v 2022 -v 2023 -v 2024 --docker-org aswf -m "RELEASE_NOTES!"
# Wait for all Qt and Pyside builds to finish, then build downstream packages:
# VFX packages
aswfdocker release -t PACKAGE -g vfx1 -v 2018 -v 2019 -v 2020 -v 2021 -v 2022 -v 2023 -v 2024 --docker-org aswf -m "RELEASE_NOTES!"
aswfdocker release -t PACKAGE -g vfx2 -v 2018 -v 2019 -v 2020 -v 2021 -v 2022 -v 2023 -v 2024 --docker-org aswf -m "RELEASE_NOTES!"
# Finally build the CI images
aswfdocker release -t IMAGE -g base -v 2018 -v 2019 -v 2020 -v 2021 -v 2022 -v 2023 -v 2024 --docker-org aswf -m "RELEASE_NOTES!"
aswfdocker release -t IMAGE -g vfx1 -v 2018 -v 2019 -v 2020 -v 2021 -v 2022 -v 2023 -v 2024 --docker-org aswf -m "RELEASE_NOTES!"
aswfdocker release -t IMAGE -g vfx2 -v 2018 -v 2019 -v 2020 -v 2021 -v 2022 -v 2023 -v 2024 --docker-org aswf -m "RELEASE_NOTES!"
aswfdocker release -t IMAGE -g vfx3 -v 2018-clang7 -v 2019-clang6 -v 2019-clang7 -v 2019-clang8 -v 2019-clang9 -v 2020-clang7 -v 2021-clang10 -v 2021-clang11 -v 2022-clang10 -v 2022-clang11 -v 2022-clang12 -v 2022-clang13 -v 2022-clang14 -v 2023-clang14 -v 2023-clang15 -v 2024-clang16 -v 2024-clang17 --docker-org aswf -m "RELEASE_NOTES!"