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### Overview of Licenses in GBDK-2020
See the relevant licensing files in the LICENSES folder for details on the entries below
### For the End User
Q: What license information is required when distributing the compiled ROM (binary) of my game?
A: There is no requirement to include or credit any of the GBDK-2020 licenses or authors, although credit of GBDK-2020 is appreciated.
This is different and separate from redistributing the GBDK-2020 dev environment itself (or the GBDK-2020 sources) which does require the licenses.
### GBDK Library & Makefiles, SDCC:
GPLv2+LE (linking exception). Some files from SDCC, some from the historical GBDK that were originally LGPL and have been relicensed to GPLv2+LE (linking exception) to match the SDCC ones in 2022 by permission of original authors.
- LICENSE_SDCC
- LICENSE_GPLV2_LE
When patches are used for some SDCC tools they can be found at:
https://github.com/gbdk-2020/gbdk-2020-sdcc
### Optional Crash handler in the GBDK Library
zlib License: https://github.com/ISSOtm/gb-starter-kit/
- LICENSE_crashhandler
### makebin:
zlib/libpng License
According to: http://sdcc.sourceforge.net/
### bankpack, ihxcheck, gbcompress, makecom:
Public Domain. @bbbbbr is the original author
### png2asset:
MIT License. @Zal0 is the original author + additional contributors
### LCC front end / compiler driver:
LCC License, traditionally named as the "CPYRIGHT" file