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handle not finding exit wound better etc
Build #277: Commit 017e62c pushed by AdamTadeusz
October 19, 2024 10:44 15m 29s 081_extendedPenetration
October 19, 2024 10:44 15m 29s
use with haloadd_ps20
Build #274: Commit 1e6bf63 pushed by AdamTadeusz
October 17, 2024 16:24 15m 30s 080_filledInSpectatorXray
October 17, 2024 16:24 15m 30s
no need to turn off glow on team swap now
Build #273: Commit 0e7327e pushed by AdamTadeusz
October 17, 2024 09:22 15m 29s 078_permanentSpectatorXrayFix
October 17, 2024 09:22 15m 29s
check if pEntity and pEntity2
Build #271: Commit 8b7f009 pushed by AdamTadeusz
October 16, 2024 20:20 15m 38s 079_enemyOnlyCollisions
October 16, 2024 20:20 15m 38s
removed debug write to screen
Build #270: Commit 19f6760 pushed by AdamTadeusz
October 16, 2024 19:56 15m 25s 079_enemyOnlyCollisions
October 16, 2024 19:56 15m 25s
better name for magic value
Build #269: Commit a6b062c pushed by AdamTadeusz
October 16, 2024 19:52 15m 41s 079_enemyOnlyCollisions
October 16, 2024 19:52 15m 41s
make leaving spawn easier for recons
Build #268: Commit 139c815 pushed by AdamTadeusz
October 16, 2024 19:49 15m 32s 079_enemyOnlyCollisions
October 16, 2024 19:49 15m 32s
get model collision box max
Build #267: Commit 1a91666 pushed by AdamTadeusz
October 16, 2024 19:05 15m 35s 079_enemyOnlyCollisions
October 16, 2024 19:05 15m 35s
just throwing values out there, this one feels good
Build #266: Commit ef7078a pushed by AdamTadeusz
October 16, 2024 18:06 15m 34s 079_enemyOnlyCollisions
October 16, 2024 18:06 15m 34s
allow jumping on friendly heads
Build #265: Commit 7068ebc pushed by AdamTadeusz
October 16, 2024 17:14 16m 12s 079_enemyOnlyCollisions
October 16, 2024 17:14 16m 12s
enlarge text for >=1440p resolutions (#699)
Build #264: Commit c616e98 pushed by AdamTadeusz
October 16, 2024 16:27 21m 13s master
October 16, 2024 16:27 21m 13s
git only collisions with debugging information
Build #263: Commit 14954ff pushed by AdamTadeusz
October 16, 2024 16:23 15m 13s 079_enemyOnlyCollisions
October 16, 2024 16:23 15m 13s
working, printing collision group for debug purposes for now
Build #262: Commit e464032 pushed by AdamTadeusz
October 16, 2024 16:20 19m 50s master
October 16, 2024 16:20 19m 50s
do this in one go
Build #261: Commit ecf6574 pushed by AdamTadeusz
October 16, 2024 14:29 15m 59s 062_viewmodelOnlyLean
October 16, 2024 14:29 15m 59s
cleanup
Build #259: Commit d9797aa pushed by AdamTadeusz
October 16, 2024 14:06 15m 11s 062_viewmodelOnlyLean
October 16, 2024 14:06 15m 11s
add convar to cvr
Build #258: Commit 09d3250 pushed by AdamTadeusz
October 16, 2024 14:02 15m 48s 062_viewmodelOnlyLean
October 16, 2024 14:02 15m 48s
fix and add setting in settings
Build #257: Commit ac01651 pushed by AdamTadeusz
October 16, 2024 13:56 15m 33s 062_viewmodelOnlyLean
October 16, 2024 13:56 15m 33s
Rain's suggestion
Build #256: Commit 24d3060 pushed by AdamTadeusz
October 16, 2024 09:57 45m 28s 073_hideOwnViewModelOnDeath
October 16, 2024 09:57 45m 28s
util_playerbyindex was fine
Build #255: Commit 10168da pushed by AdamTadeusz
October 16, 2024 09:44 16m 29s 078_permanentSpectatorXrayFix
October 16, 2024 09:44 16m 29s