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main.py
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import itertools
import pygame
from chessPieces import *
pygame.init()
SCREEN_WIDTH = SCREEN_HEIGHT = 600
screen = pygame.display.set_mode((SCREEN_WIDTH, SCREEN_HEIGHT))
WHITE = (255, 255, 255)
BLACK = (0, 0, 0)
BROWN = (150, 75, 0)
RED = (165, 42, 42)
def main():
run = True
tile_size = 75
width, height = 8 * tile_size, 8 * tile_size
background = pygame.Surface((width, height))
colors = itertools.cycle((WHITE, BROWN))
clock = pygame.time.Clock()
while run:
# BLACK BACK PART
screen.blit(black_ROOK, (8, 10))
screen.blit(black_KNIGHT, (80, 10))
screen.blit(black_BISHOP, (160, 10))
screen.blit(black_KING, (230, 10))
screen.blit(black_QUEEN, (310, 10))
screen.blit(black_BISHOP, (385, 10))
screen.blit(black_KNIGHT, (455, 10))
screen.blit(black_ROOK, (535, 10))
# BLACK FRONT PART
screen.blit(black_PAWN, (8, 80))
screen.blit(black_PAWN, (80, 80))
screen.blit(black_PAWN, (160, 80))
screen.blit(black_PAWN, (230, 80))
screen.blit(black_PAWN, (310, 80))
screen.blit(black_PAWN, (385, 80))
screen.blit(black_PAWN, (455, 80))
screen.blit(black_PAWN, (535, 80))
# WHITE BACK PART
screen.blit(white_ROOK, (8, 535))
screen.blit(white_KNIGHT, (80, 535))
screen.blit(white_BISHOP, (160, 535))
screen.blit(white_KING, (230, 535))
screen.blit(white_QUEEN, (310, 535))
screen.blit(white_BISHOP, (385, 535))
screen.blit(white_KNIGHT, (455, 535))
screen.blit(white_ROOK, (535, 535))
# WHITE FRONT PART
screen.blit(white_PAWN, (8, 460))
screen.blit(white_PAWN, (80, 460))
screen.blit(white_PAWN, (160, 460))
screen.blit(white_PAWN, (230, 460))
screen.blit(white_PAWN, (310, 460))
screen.blit(white_PAWN, (385, 460))
screen.blit(white_PAWN, (455, 460))
screen.blit(white_PAWN, (535, 460))
pygame.display.update()
# CHESS BOARD
for y in range(0, height, tile_size):
for x in range(0, width, tile_size):
rect = (x, y, tile_size, tile_size)
pygame.draw.rect(background, next(colors), rect)
next(colors)
# QUIT GAME
for event in pygame.event.get():
if event.type == pygame.QUIT:
print("Fin Du Jeu")
pygame.quit()
screen.blit(background, (0, 0))
clock.tick(30)
main()