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This also includes a getter for the tiles DataBlock inside a CollisionRef object.
This gives the possibility to add values to a tile. For example the amount of damage a lava tile inflicts or the speed modificator of a ground tile.
The text was updated successfully, but these errors were encountered:
Also useful would be a name and a tags field so the tile could easily be found inside the game loop.
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This also includes a getter for the tiles DataBlock inside a CollisionRef object.
This gives the possibility to add values to a tile. For example the amount of damage a lava tile inflicts or the speed modificator of a ground tile.
The text was updated successfully, but these errors were encountered: