- Add a character that the player can move around with arrow keys
- Add "zombies"
- Try to make the zombies move after the player
- When a zombie reaches the player (same position), it's game over
- ZombieLand
- The game class
- Makes player and zombie objects
- Set up game
- Gets user input
- lanternagame.Game loop: play until game over or quit
- Check if player is killed
- Finish game
- lanternagame.Player
- lanternagame.Player class
- fields
- symbol
- lives
- x
- y
- methods
- move
- controlled by player using arrow keys
- getters and setters
- move
- lanternagame.Zombie
- lanternagame.Zombie class
- fields
- symbol
- x
- y
- speed
- methods
- killedPlayer
- knows if it has same position as player
- move
- try to catch player
- getters and setters
- killedPlayer