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CHANGELOG
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CHANGELOG
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v1.7
- Updated for KSP 1.1
v1.6.1
- Fixed bad wheel throttle inputs causing unintended rover acceleration
v1.6
- Updated for KSP 1.0.5
v1.5.1
- Fixed WSAD controls not working with SAS off (fix by ddaf)
- Updated bundled Toolbar mod
v1.5
- Re-implemented SAS override (by ddaf)
- Fixed the disappearing SDL controller config (by DeamonSix)
- Fixed a bug where SDL would identify the "centered" position as a button (by badpandabear)
- A big thank you to all contributors and thanks to all users for waiting so long for this update \o/
v1.4.6
- This patch brought to you by ddaf
- Fixed SAS being enabled when it shouldn't
- The above change also fixed EVA movement related bugs
- DirectX11- support has temporarily been disabled until the lag issues are solved
v1.4.5
- (Windows) Added support for DirectX11, should fix all missing controller issues
v1.4.4
- Fixed the EVA/ vessel change bug
- Fixed a bug where staging during time-warp caused vessel parts to disappear
- Fixed other time-warp related bugs
v1.4.3
- Fixed the throttle cut/ max throttle issue
- Better default sensitivity settings
- Fixed several other bugs
- Now bundling blizzy's Toolbar 1.7.8
v1.4.2
- Hopefully fully adapted to 0.90 changes
- SAS should work fine in all cases now
- Negative versions of Yaw, Pitch, Roll, X, Y, Z are back
v1.4.1
- Fixed an issue with the mod breaking SAS
v1.4
- Support for KSP 0.90
- Invert option is now per binding instead of per axis (thanks to ddaf!)
- New feature 'IVA Look Window' (again, thanks to ddaf)
- Fixed a rare NRE in the GUI
- KSP-AVC support for the Linux release
- Due to the config file changes, you will have to re- create your configuration
v1.3
- EVA!
- "EVA Jetpack", "EVA Interact", "EVA Jump", "EVA Plant Flag", "EVA AutoRun" have been added
- Translation controls now work in EVA
- Camera rotation now works in Map mode and IVA mode
- Precision mode now works properly
Everything in this update was generously contributed by ddaf (https://github.com/ddaf)
I am very impressed by the work you did on this, thank you so much!
v1.2.3
- Fixed the wheel throttle bugs
- Added a new "Brakes (Hold)" binding, renamed "Brakes" to "Brakes (Toggle)"
- Fixed an issue where some axis combos wouldn't work
- New options in controller configuration to set dead-zones from the GUI
- Added "Quadratic (Inverted)" interpolation option
- New controller test tool
- Throttle and wheel throttle now reset to zero when you change vessels
v1.2.2
- Fixed the input locks bug
v1.2.1
- Fixed a bug where changing vessels mid-flight would result in AFBW controlling the old vessel
- Fixed a bug where if KSP's working directory was not configured correctly the mod wouldn't find its config file
- Merged Vitor Boschi's axis mapping fix
- Toolbar button now closes the UI if it's already open
- Added explicit "Save configuration" button to the main screen
- Fixed input control locks for the new preset editor
- Support for KSP-AVC
v1.2
- New preset editor
- Many small GUI improvements
- Now using KSP skin by default, option to revert to the old one
- Updated toolbar to 1.7.7
v1.1.2
- KSP 0.25 support
v1.1.1
- Fixed misinterpreted controller hat inputs
v1.1
- Fixed issue with FAR where FAR's dynamic control adjustment would get overridden
- Fixed trim issues
- Added wheel throttle and wheel steer
- Fixed a bug where throttle wouldn't go below 50%
- Support for controller hats both as axes and buttons (new "Treat hats as buttons" config option)
- Fixed SDL plug and play
- Fixed a preset editor bug where if time is slowed down (e.g. by using the TimeScale mod), it was not possible to change bindings
- General optimization
- Breaks the configuration XML, you will need to recreate your presets.
v1.0.3
- Fixed the issues with time warp
- B9 Aerospace now supported for 32-bit builds
v1.0.2
- Added negative versions of Yaw, Pitch, Roll, X, Y and Z
v1.0.1
- SDL2.dll wasn't always recognized to exist