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🏗️ Builder Pattern

📌 What is the Builder Pattern?

The Builder Pattern is a creational design pattern that allows you to **construct complex objects step by step *. Instead of forcing a large constructor with multiple parameters, it provides a more readable and flexible way to * build objects progressively.

This pattern is particularly useful when an object has multiple optional attributes or when you want to enforce a specific sequence of construction steps. 🚀

🛠️ Key Concepts:

  1. Builder → Defines a set of methods for step-by-step construction of an object.
  2. Product → The final object that is built using the builder.
  3. Method Chaining → Each method returns the builder itself, allowing fluent API calls for setting properties.

🔥 When to Use?

✅ When creating an object with multiple optional parameters leads to a messy constructor.
✅ When you need a clear and structured way to build different variations of an object.
✅ When you want to ensure a specific sequence of initialization steps for an object.

🎯 Real-World Examples:

  • Building HTTP requests by setting headers, body, and method step by step. 🌐
  • Constructing complex game characters with different attributes. 🎮
  • Creating UI components that require multiple configurations. 🎨

🔗 Example Code: See Implementation