Activity
Fix GCC 4.6.2 and older bogus eocd uninitialized warnings.
Fix GCC 4.6.2 and older bogus eocd uninitialized warnings.
Fix SDL 1.2 glext.h redefinition warnings.
Fix SDL 1.2 glext.h redefinition warnings.
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Fix SDL 1.2 glext.h redefinition warnings.
Fix SDL 1.2 glext.h redefinition warnings.
utf8_next_char is unused by SDL 1.2 builds.
utf8_next_char is unused by SDL 1.2 builds.
Suppress OpenBSD ld strcpy nags.
Suppress OpenBSD ld strcpy nags.
Fix ctypes array subscript of type char warnings (NetBSD).
Fix ctypes array subscript of type char warnings (NetBSD).
Prefer BSD sha256 over Perl shasum -a256 (much faster).
Prefer BSD sha256 over Perl shasum -a256 (much faster).
Support BSD sha256, which is a core utility for BSDs.
Support BSD sha256, which is a core utility for BSDs.
OpenBSD missing sha256sum/shasum by default; is named gsha256sum.
OpenBSD missing sha256sum/shasum by default; is named gsha256sum.
Support sha256sum and shasum, use wc -c instead of du -b.
Support sha256sum and shasum, use wc -c instead of du -b.
Remove bashisms and other issues from manifest.sh.
Remove bashisms and other issues from manifest.sh.
Style and misc. tweaks.
Style and misc. tweaks.
Disable unaligned rendering for ARMv7 (clang -O3 bugs).
Disable unaligned rendering for ARMv7 (clang -O3 bugs).
Enable unaligned rendering for __ARM_FEATURE_UNALIGNED, fix UBSan.
Enable unaligned rendering for __ARM_FEATURE_UNALIGNED, fix UBSan.
Simplify clip edge calculations. (rev10)
Simplify clip edge calculations. (rev10)
Also add unaligned non-vector renderer dispatch unit tests.
Also add unaligned non-vector renderer dispatch unit tests.
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Also add unaligned non-vector renderer dispatch unit tests.
Also add unaligned non-vector renderer dispatch unit tests.
AVX: remove non-blendv transparency.
AVX: remove non-blendv transparency.
Don't compile AVX renderer with -mavx2.
Don't compile AVX renderer with -mavx2.
Abstract AVX and AVX2 intrinsics via templates, enable blendv.
Abstract AVX and AVX2 intrinsics via templates, enable blendv.
Add AVX option to use blendv.
Add AVX option to use blendv.
Only apply both_colors optimization to 4PPW and 8PPW (rev9).
Only apply both_colors optimization to 4PPW and 8PPW (rev9).
Revert rev6 and rev7 except for INVISIBLE_CHAR check (rev8).
Revert rev6 and rev7 except for INVISIBLE_CHAR check (rev8).
Don't precalculate start/end for >1PPW aligned x clipping (rev7).
Don't precalculate start/end for >1PPW aligned x clipping (rev7).
Manually unswitch >1PPW aligned x clipping branch (rev6).
Manually unswitch >1PPW aligned x clipping branch (rev6).
Are there enough of these? Seriously?
Are there enough of these? Seriously?
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