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Describe the bug
This issue can be encountered in the Swamp Camp at the PSI_PLACE_1 waypoint, when talking with NPC "Joru".
During the conversation, the PC has two available dialogue options, "Yes." and "No.", however, when selected there is no output, instead, NPC "Joru" will proceed to reply accordingly based on the selected option.
Expected behavior:
The "Yes." and "No." options have an audio/subtitle output from the PC.
Steps to reproduce the issue:
Travel to the Swamp Camp and reach the PSI_PLACE_1 waypoint.
Talk with NPC "Joru" and select the "What are you doing here?" option.
Skip through the conversation and select the "I'd like to join your camp - can you help me?"
Skip through the conversation and notice that NPC "Joru" will ask if you know NPC "Fortuno".
Notice the available dialogue option strings, "Yes." and "No.".
Select "Yes." or "No." and notice there is no audio/subtitle output from the PC.
Notice that NPC "Joru" replies accordingly based on the selected option.
Additional context
N/A
Attaching screenshots for more clear information.
Location @ PSI_PLACE_1 waypoint.
Initiate Conversation 1.
Initiate Conversation 2.
PC available answers.
After "Yes." reply.
After "No." reply.
Thank You and Best Regards!
Quintus24
The text was updated successfully, but these errors were encountered:
AI_Output (self, other,"DIA_Joru_JoinPsi_Nein_07_00"); //Then go, see him and collect your daily ration. If you leave me all the swampweed he gives you, we're in business.
AI_Output (other, self,"DIA_Joru_JoinPsi_Nein_15_01"); //I'll think about it.
Joru_BringJoints = LOG_RUNNING;
Log_CreateTopic (CH1_JoinPsi, LOG_MISSION);
Log_SetTopicStatus (CH1_JoinPsi, LOG_RUNNING);
B_LogEntry (CH1_JoinPsi,"Joru would like to have my daily ration of swampweed I get from Fortuno.");
Info_ClearChoices (DIA_Joru_JoinPsi );
};
We will probably have to find suitable OUs from the hero to insert at the beginning of these functions.
Hello, everyone!
I would like to report the following bug:
Describe the bug
This issue can be encountered in the Swamp Camp at the PSI_PLACE_1 waypoint, when talking with NPC "Joru".
During the conversation, the PC has two available dialogue options, "Yes." and "No.", however, when selected there is no output, instead, NPC "Joru" will proceed to reply accordingly based on the selected option.
Expected behavior:
The "Yes." and "No." options have an audio/subtitle output from the PC.
Steps to reproduce the issue:
Additional context
N/A
Attaching screenshots for more clear information.
Location @ PSI_PLACE_1 waypoint.
Initiate Conversation 1.
Initiate Conversation 2.
PC available answers.
After "Yes." reply.
After "No." reply.
Thank You and Best Regards!
Quintus24
The text was updated successfully, but these errors were encountered: