- Dialogue blocks of all colors, with options for the icon to present on the left or right so you can simulate chatter back and forth. (Thanks to weepingminotaur for the suggestion.)
- All fonts smaller than 16pt have been increased to 16pt to avoid eyestrain from teeny, tiny words. (Thanks to weepingminotaur for the suggestion.)
- Margin layout for Read Aloud blocks and Dialogue blocks modified to work correctly in all systems. (Thanks to mistamichal for the bug report!)
- Removed the code to look for old game settngs Should no longer be relevant and was throwing an error in the console for anyone who didn't have the module installed and setup prior to the instant switcher.
- [PR #6] Fixes for editor buttons in Warhammer 4e. Thanks Sasmira!
- Color Palette button in the nav buttons to instantly switch color themes!
- Settings panel option for changing the color theme which would force a reload of the page
- French translation
- German translation
- Spanish translation
- Data Heading text style
- English translation supdated
- MOAR Translated phrases. Everything shoud be i18n now.
- 6 themes are now available in addition to the Red theme (Choose a theme in the Module Settings menu):
- Blue
- Cyan
- Green
- Orange
- Purple
- Yellow
- Card block
- Effect Panel
- Loot Panel
- Trap Panel
- Bonus panel is now Cyan
- Heading and Title Text Styles can now be selected on paragraphs. Useful for pre-formatting.
- Font Awesome icons now display in edit mode
- Encounter blocks come to MEJ! Yes, I know there's an Encounter page type. I was asked for the inline block for more diverse usage.
- Variable Tweaks
- All blocks: format tweaks
- Colored the journal tabs, nav items, buttons, and sidebar elements (made the active tab stand out more)
- Combined some toolbar icons into 3 groups so it doesn't require as much horizontal real estate yet provides more options:
- Format (bold italic underline strikethrough forecolor backcolor superscript subscript removeformat)
- Paragraph ('h1 h2 h3 bullist numlist alignleft aligncenter alignright indent outdent)
- Insert (link anchor image table hr template)
- Set more reasonable default font sizes for the Stylish Text (Thanks weepingminotaur for the idea)
- Added margin spacing around the block elements so they display nicer when one right after another
- Ensured compatibility with Warhammer Fantasy 4e
- MOAR VARIABLES
- Remove the separators from the toolbar to prevent TinyMCE from truncating. This prevents the persistent display of the toolbar when closing the journal dialog (Thanks SecretSquirrel77)
- Read Aloud icon was using the same class as DFred's Effects Panel. Shame on us both for not namespacing. (Thanks weepingminotaur)
- NOTE: Prior entries of the Read Aloud block will NOT be rendered correctly. Sorry. Just copy your contents, delete the block, re-add it, and paste in your content
- Modified the way I style some interface elements in Monk's Enhanced Journal to apply ONLY to the DND5e system
- Modified the text in tabs to be black instead of white so they show up correctly in Warhmmer Fantasy 4e (Thanks Sasmira)
- Add paragrpah tags at the end of all templates so the user can continue to work below them easily.
- Added a setting to enable/disable the parchment background (Thanks KSMI for the request)
- Added localization for the settings panel
- Made the panels more vibrant so they stand out more
- Removed a leftover from another project. Whooops! (Thanks SecretSquirrel77 for pointing it out)
- Modified the names of the Stylish Text to be more in line with standard naming conventions (Thanks weepingminotaur for the idea)
- Removed size settings for the Stylish Text to prepare for future changes and consistency
- More font naming (Thanks SecretSquirrel77 for pointing it out)
- Use CSS Variables throughout
- Styled Entity Links
- Styled Encouter inputs
- Styled item bars
- Stlyed background of Enhanced entry icons boxes
- Tweak box shadows
- First published package via Foundry VTT