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On chapter 1: Feels weird that the first thing we do is to get rid of client.rs. Would rather make use of it than get rid of it. For instance; put the camera there.
Chapter 2: "To make it automatically moving by setting dynamic() to true. So the cube will move while the plane will be static." dynamic decides if the physics object is static or dynamic; i.e. if it's affected by collisions, velocity etc. or if it's frozen. Could be explained better.
"Reset the cube" I don't see any code here
Chapter 4: Would probably make more sense to send a message from the client to the server, which should be more common than the other way around.
Chapter 5: No code shown
Chapter 8 Animation: Don't think you need the blend_node_id component; just get the animation player and take .root() on it.
Chapter 10 Bind cam: No code shown
Chapter 11: Empty
The text was updated successfully, but these errors were encountered:
client.rs
. Would rather make use of it than get rid of it. For instance; put the camera there.dynamic
decides if the physics object is static or dynamic; i.e. if it's affected by collisions, velocity etc. or if it's frozen. Could be explained better.blend_node_id
component; just get the animation player and take.root()
on it.The text was updated successfully, but these errors were encountered: