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Distant Horizons and Methane #25
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Distant horizons will only generate with Methane toggled OFF. This might be a tough problem |
i decided to do some more digging into this, and it randomly just... worked while i was afk? Not quite sure what happened, as i haven't really looked into how Distant Horizions works all that much, but it is interesting. |
@bobbob215 |
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Doesn't work in 1.20 either |
This is now an issue on the Distant Horizons GitLab. A workaround that I use is also available there. (comment) Issue link: https://gitlab.com/jeseibel/distant-horizons/-/issues/594 The issue is that Methane doesn't create a lightmap (and couldn't do it properly until 3.0.0), so weird things happened with LOD chunks. On 3.0.0+, you can get Distant Horizons working pretty well by toggling on then off using the keybind. |
FWIW, Voxy works flawlessly out of the box with Methane, LOD's also have their lighting skipped properly by Methane. (LOD's don't adapt to dynamic shading, so turn that off.) I know this isn't a fix to DH specifically, but it's work looking at in the meantime. |
is there any way to also use Distance Horizons Mod with Methane?
https://modrinth.com/mod/distanthorizons
currently, Methane just disables the Distance Horizons Mod. would love to have both run at the same time.
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