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Shadersave.sln
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Shadersave.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 17
VisualStudioVersion = 17.4.33015.44
MinimumVisualStudioVersion = 10.0.40219.1
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Shadersave", "Shadersave.vcxproj", "{FB708DE6-F506-46C2-ABB0-66C892FF10A8}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|x64 = Debug|x64
Release|x64 = Release|x64
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{FB708DE6-F506-46C2-ABB0-66C892FF10A8}.Debug|x64.ActiveCfg = Debug|x64
{FB708DE6-F506-46C2-ABB0-66C892FF10A8}.Debug|x64.Build.0 = Debug|x64
{FB708DE6-F506-46C2-ABB0-66C892FF10A8}.Release|x64.ActiveCfg = Release|x64
{FB708DE6-F506-46C2-ABB0-66C892FF10A8}.Release|x64.Build.0 = Release|x64
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {FC5D71F6-7C9C-4592-81BC-D79EA69C7339}
EndGlobalSection
EndGlobal