Fix for dynamic polylines with polyline dash material #5681
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This fixes an issue where dynamic polylines (rendered with the PolylineCollection) weren't properly defining the POLYLINE_DASH define in the vertex shader and causing rendering issues b/c the v_angle wasn't being computed properly.
You can see an example of the issue here: http://cesiumjs.org/Cesium/Apps/Sandcastle/?src=Hello%20World.html&label=Showcases&gist=1b4c2cf989ab0304020fdb3f94374e93
This fix looks for v_angle in the material shader and then adds the POLYLINE_DASH define if it finds it.