You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
After running the experiments and while working on the improved viz, I seem to have introduced a tracking bug causing drift in the overall fused reconstruction. While the results can be visualized, the final 3D car positions are not quite right.
This did not occur with the old "dump" depth-only-camera-pov composited rendering code. I should look into this after working on the paper writeup.
The text was updated successfully, but these errors were encountered:
After running the experiments and while working on the improved viz, I seem to have introduced a tracking bug causing drift in the overall fused reconstruction. While the results can be visualized, the final 3D car positions are not quite right.
This did not occur with the old "dump" depth-only-camera-pov composited rendering code. I should look into this after working on the paper writeup.
The text was updated successfully, but these errors were encountered: