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provinces_earth_water.lua
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provinces_earth_water.lua
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-- _________ __ __
-- / _____// |_____________ _/ |______ ____ __ __ ______
-- \_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/
-- / \| | | | \// __ \| | / __ \_/ /_/ > | /\___ \
-- /_______ /|__| |__| (____ /__| (____ /\___ /|____//____ >
-- \/ \/ \//_____/ \/
-- ______________________ ______________________
-- T H E W A R B E G I N S
-- Stratagus - A free fantasy real time strategy game engine
--
-- (c) Copyright 2016-2022 by Andrettin
--
-- This program is free software; you can redistribute it and/or modify
-- it under the terms of the GNU General Public License as published by
-- the Free Software Foundation; either version 2 of the License, or
-- (at your option) any later version.
--
-- This program is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-- GNU General Public License for more details.
--
-- You should have received a copy of the GNU General Public License
-- along with this program; if not, write to the Free Software
-- Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
--
--[[
DefineProvince("Caspian Sea", {
World = "earth",
Water = true,
CulturalNames = {
"latin", "Caspian Sea" -- Source: "Ancient Warfare VII.6", 2013, p. 7.
}
})
--]]
DefineProvince("Celtic Sea", { -- Source: "Limits of Oceans and Seas", 1953. (see corrections)
World = "earth",
Water = true
})
DefineProvince("Lake Beloye", {
World = "earth",
Water = true
})
DefineProvince("Lake Chudskoye", {
World = "earth",
Water = true
})
DefineProvince("Lake Ilmen", {
World = "earth",
Water = true
})
DefineProvince("Lake Ladoga", {
World = "earth",
Water = true
})
DefineProvince("Lake Vattern", {
World = "earth",
Water = true,
CulturalNames = {
"norse", "Lake Vattern" -- "Vättern"
}
})
--[[
DefineProvince("Libyan Sea", {
World = "earth",
Water = true
})
--]]
DefineProvince("Thracian Sea", { -- Source: William R. Shepherd, "Historical Atlas", 1911, p. 4.
World = "earth",
Water = true
})
DefineProvince("White Sea", {
World = "earth",
Water = true
})