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resources.lua
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resources.lua
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-- _________ __ __
-- / _____// |_____________ _/ |______ ____ __ __ ______
-- \_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/
-- / \| | | | \// __ \| | / __ \_/ /_/ > | /\___ \
-- /_______ /|__| |__| (____ /__| (____ /\___ /|____//____ >
-- \/ \/ \//_____/ \/
-- ______________________ ______________________
-- T H E W A R B E G I N S
-- Stratagus - A free fantasy real time strategy game engine
--
-- (c) Copyright 2015-2022 by Andrettin
--
-- This program is free software; you can redistribute it and/or modify
-- it under the terms of the GNU General Public License as published by
-- the Free Software Foundation; either version 2 of the License, or
-- (at your option) any later version.
--
-- This program is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-- GNU General Public License for more details.
--
-- You should have received a copy of the GNU General Public License
-- along with this program; if not, write to the Free Software
-- Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
--
-- Define default resources
DefineDefaultResourceNames(
"time", "copper", "lumber", "oil", "iron", "stone", "coal", "research", "prestige", "gold", "silver", "mithril", "limestone", "jewelry", "furniture", "leather", "diamonds", "emeralds", "manpower", "leadership", "trade"
)
DefineResource("gold", {
Name = "Gold",
DefaultIncome = 100,
FinalResource = "copper",
FinalResourceConversionRate = 400,
ActionName = "mine",
DefaultAmount = 50000
})
DefineResource("iron", {
Name = "Iron",
DefaultIncome = 100,
FinalResource = "copper",
FinalResourceConversionRate = 100,
ActionName = "mine",
DefaultAmount = 50000
})
DefineResource("mithril", {
Name = "Mithril",
DefaultIncome = 100,
FinalResource = "copper",
FinalResourceConversionRate = 800,
ActionName = "mine",
DefaultAmount = 50000
})
DefineResource("emeralds", {
Name = "Emeralds",
DefaultIncome = 100,
FinalResource = "copper",
FinalResourceConversionRate = 600,
ActionName = "mine",
Hidden = true,
DefaultAmount = 50000
})
DefineResource("diamonds", {
Name = "Diamonds",
DefaultIncome = 100,
FinalResource = "copper",
FinalResourceConversionRate = 800,
ActionName = "mine",
DefaultAmount = 50000
})
DefineResource("trade", {
Name = "Trade",
DefaultIncome = 100,
FinalResource = "copper",
FinalResourceConversionRate = 100,
ActionName = "perform"
})
DefineResource("limestone", {
Name = "Limestone",
DefaultIncome = 100,
FinalResource = "stone",
FinalResourceConversionRate = 200,
ActionName = "quarry",
Hidden = true,
DefaultAmount = 10000
})