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world_earth_tiles_italy.lua
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world_earth_tiles_italy.lua
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-- _________ __ __
-- / _____// |_____________ _/ |______ ____ __ __ ______
-- \_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/
-- / \| | | | \// __ \| | / __ \_/ /_/ > | /\___ \
-- /_______ /|__| |__| (____ /__| (____ /\___ /|____//____ >
-- \/ \/ \//_____/ \/
-- ______________________ ______________________
-- T H E W A R B E G I N S
-- Stratagus - A free fantasy real time strategy game engine
--
-- (c) Copyright 2016-2022 by Andrettin
--
-- This program is free software; you can redistribute it and/or modify
-- it under the terms of the GNU General Public License as published by
-- the Free Software Foundation; either version 2 of the License, or
-- (at your option) any later version.
--
-- This program is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-- GNU General Public License for more details.
--
-- You should have received a copy of the GNU General Public License
-- along with this program; if not, write to the Free Software
-- Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
--
DefineWorldMapTile({502, 127}, {
World = "earth",
CulturalSettlementNames = {
"latin", "Augusta Taurinorum"
},
FactionCulturalSettlementNames = {
"italian", "italy", "Turin"
}
})
DefineWorldMapTile({505, 135}, {
World = "earth",
FactionCulturalTerrainNames = {
"Mountains", "italian", "italy", "Monte Cinto" -- Source: "Philip's International School Atlas", 2006, p. 70
}
})
DefineWorldMapTile({506, 142}, {
World = "earth",
FactionCulturalTerrainNames = {
"Mountains", "italian", "italy", "Monti del Gennargentu" -- Source: "Philip's International School Atlas", 2006, p. 70
}
})
DefineWorldMapTile({509, 128}, {
World = "earth",
CulturalSettlementNames = {
"latin", "Parma"
},
FactionCulturalSettlementNames = {
"italian", "italy", "Parma"
}
})
DefineWorldMapTile({515, 134}, {
World = "earth",
FactionCulturalSettlementNames = {
"italian", "italy", "Perugia"
}
})
DefineWorldMapTile({518, 135}, {
World = "earth",
CulturalSettlementNames = {
"latin", "Amiternum"
},
FactionCulturalSettlementNames = {
"italian", "italy", "L'Aquila"
}
})
DefineWorldMapTile({522, 148}, {
World = "earth",
CulturalTerrainNames = {
"Mountains", "latin", "Etna"
}
})
DefineWorldMapTile({526, 145}, {
World = "earth",
CulturalSettlementNames = {
"latin", "Castra Hannibalis"
},
FactionCulturalSettlementNames = {
"italian", "italy", "Catanzaro"
}
})
DefineWorldMapTile({527, 139}, {
World = "earth",
CulturalSettlementNames = {
"latin", "Barium"
},
FactionCulturalSettlementNames = {
"italian", "italy", "Bari"
}
})