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Deadzones for sensors are too low #1003

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pepper-jelly opened this issue Jul 2, 2024 · 1 comment · Fixed by #1004
Closed
1 task done

Deadzones for sensors are too low #1003

pepper-jelly opened this issue Jul 2, 2024 · 1 comment · Fixed by #1004
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bug Something isn't working

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@pepper-jelly
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pepper-jelly commented Jul 2, 2024

Is there an existing issue for this?

  • I searched the existing issues and did not find anything similar.

Current Behavior

I've set accel. to switch weapons in RE2. It changes unintentionally in wrong moment.

Expected Behavior

To be able to change deadzone for sensors up to 80.

Steps To Reproduce

  1. Click on accel or gyro.
  2. You can't increase past 30 degrees.

Environment

*latest git build

Program Version 3.4.0
Program Compiled on Jul 2 2024 at 12:08:52
Built Against SDL 2.30.4
Running With SDL 2.30.4
Using Qt 5.15.14
Using Event Handler: XTest
Compositor type: x11
Host OS: artix Version: unknown Architecture: x86_64

Anything else?

I think those two should be changed to 80.

<property name="maximum">
<number>30</number>

<property name="maximum">
<double>30.000000000000000</double>


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@pepper-jelly pepper-jelly added the bug Something isn't working label Jul 2, 2024
@pktiuk
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pktiuk commented Jul 2, 2024

Thank you for report and direct suggestion.
This change seems to be a reasonable one.

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2 participants