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Increased Height brakes some Terralith Biomes #239

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Jackthe5228th opened this issue Oct 20, 2024 · 3 comments
Open

Increased Height brakes some Terralith Biomes #239

Jackthe5228th opened this issue Oct 20, 2024 · 3 comments

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@Jackthe5228th
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After enabling increased height some biomes like sandstone valley and painted mountains dont generate correctly (sand & other blocks are generated as grass) and these are not the only ones. It seems like almost all terralith biomes are affected in some way. will include 2 pics (one reference & one with the problem)

Mods : Tectonic & Terralith (discovered with a lot of mods installed but tested with on these two and same problem occurs)
ML: Forge
Game version: 1.19.2
Mod Version: 2.3.5a

Reference (Sandstone Valley)
ref

Increased height enabled (Sandstone Valley)
broken

Reference (Painted Mountain)
ref painted

Increased height enabled (Painted Mountain (the grass is the biome))
Untitled design

P.S. I tried to get around it by setting it false and adding a separate data pack that changes the build height to 1024 and then using horizontal_mountain_scale & terrain_scale but while the build limit is higher and terralith generates correctly, tectonic does not generate past y319 and i am stuck with plateaus again.

@ffernn-dev
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#177 (comment)
This was fixed in Tectonic v 2.4.1

@ffernn-dev
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Ahh just realised 2.4.1 isn't available for 1.19.3. Not sure if Apollo plans to backport to 1.19.3.

@Jackthe5228th
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Your probably right but it looks like 1.19.2 is going to get DH + Shaders support at least on forge (which didnt seem to be the case until now) so this getting fixed on this version would be nice.

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