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GridLength.cs
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GridLength.cs
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using System;
using System.ComponentModel;
using System.Globalization;
using System.Runtime.InteropServices;
namespace Appercode.UI
{
/// <summary>
/// Represents the length of elements that explicitly support "Star" unit types.
/// </summary>
[StructLayout(LayoutKind.Sequential), TypeConverter(typeof(GridLengthConverter))]
public struct GridLength : IEquatable<GridLength>
{
#region Fields
/// <summary>
/// Holds unit value
/// </summary>
private double unitValue;
/// <summary>
/// Holds unit type
/// </summary>
private GridUnitType unitType;
#endregion //Fields
#region Constructors
/// <summary>
/// Initializes the GridLength type
/// </summary>
static GridLength()
{
Auto = new GridLength(1.0, GridUnitType.Auto);
}
/// <summary>
/// Initializes a new instance of the GridLength structure using the specified absolute value in pixels.
/// </summary>
/// <param name="pixels"></param>
public GridLength(double pixels)
: this(pixels, GridUnitType.Pixel)
{
}
/// <summary>
/// Initializes a new instance of the GridLength structure and specifies what kind of value it holds.
/// </summary>
/// <param name="value"></param>
/// <param name="type"></param>
public GridLength(double value, GridUnitType type)
{
if (double.IsNaN(value))
{
throw new ArgumentException("value");
}
if (double.IsInfinity(value))
{
throw new ArgumentException("value");
}
if (((type != GridUnitType.Auto) && (type != GridUnitType.Pixel)) && (type != GridUnitType.Star))
{
throw new ArgumentException("type");
}
if (type == GridUnitType.Auto)
{
this.unitValue = 0.0;
}
else
{
this.unitValue = (value < 1) ? 1.0 : value;
}
this.unitType = type;
}
#endregion // Constructors
#region Properties
/// <summary>
/// Gets an instance of GridLength that holds a value whose size is determined by the size properties of the content object.
/// </summary>
public static GridLength Auto { get; private set; }
/// <summary>
/// True if length is absolute
/// </summary>
public bool IsAbsolute
{
get
{
return this.unitType == GridUnitType.Pixel;
}
}
/// <summary>
/// True if length is auto
/// </summary>
public bool IsAuto
{
get
{
return this.unitType == GridUnitType.Auto;
}
}
/// <summary>
/// True if length is star
/// </summary>
public bool IsStar
{
get
{
return this.unitType == GridUnitType.Star;
}
}
/// <summary>
/// Gets a value of the GridLength
/// </summary>
public double Value
{
get
{
if (this.unitType != GridUnitType.Auto)
{
return this.unitValue;
}
return 1.0;
}
}
/// <summary>
/// Gets the associated GridUnitType
/// </summary>
public GridUnitType GridUnitType
{
get
{
return this.unitType;
}
}
#endregion // Properties
#region Overloaded operators
/// <summary>
/// Compares two GridLength structures to determine if they are equal.
/// </summary>
/// <param name="gl1"></param>
/// <param name="gl2"></param>
/// <returns></returns>
public static bool operator ==(GridLength gl1, GridLength gl2)
{
return (gl1.GridUnitType == gl2.GridUnitType) && (gl1.Value == gl2.Value);
}
/// <summary>
/// Compares two GridLength structures to determine if they are not equal.
/// </summary>
public static bool operator !=(GridLength gl1, GridLength gl2)
{
if (gl1.GridUnitType == gl2.GridUnitType)
{
return gl1.Value != gl2.Value;
}
return true;
}
#endregion // Overloaded operators
#region Equals and hashcode
/// <summary>
/// Determines whether the specified GridLength is equal to the current GridLength
/// </summary>
/// <param name="objCompare"></param>
/// <returns></returns>
public override bool Equals(object objCompare)
{
if (objCompare is GridLength)
{
GridLength length = (GridLength)objCompare;
return this == length;
}
return false;
}
/// <summary>
/// Determines whether the specified GridLength is equal to the current GridLength
/// </summary>
/// <param name="gridLength"></param>
/// <returns></returns>
public bool Equals(GridLength gridLength)
{
return this == gridLength;
}
/// <summary>
/// Gets a hash code for the GridLength.
/// </summary>
/// <returns></returns>
public override int GetHashCode()
{
return ((int)this.unitValue) + this.Value.GetHashCode();
}
#endregion // Equals and hashcode
#region Overriden methods
/// <summary>
/// Returns a System.String representation of the GridLength
/// </summary>
/// <returns></returns>
public override string ToString()
{
return GridLengthConverter.ToString(this, CultureInfo.InvariantCulture);
}
#endregion // Overriden methods
}
}