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[MD+] Sonic 3D Blast (Director's Cut) #1
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It's been a while, sorry for the delay. |
There's a director's cut of Sonic 3D Blast that was released a couple years ago by Jon Burton (who was the founder of Traveller's Tales). He did a complete overhaul to the game, improving it immensely. The downside is, any current disassemblies for it may not apply to the Director's Cut, but it may be worth looking into too. It may even be possible to contact him for at least information on getting a MD+/MSU-MD patch going if things have changed too much and the disassembly doesn't work for it. Thoughts? |
Thanks for this. I guess the changes in the sound driver will be minimal, but I'll have a look. |
Oh, the patched game is already 32MBIT and has only 2622 bytes left to use. I'll see if I can work with that. |
The remaining space seems sufficient, though I had to drop my custom intro and lockout screen. Since the sound test has $1C tracks (That's 28) and the Saturn has 24 CD audio tracks, I wonder what is missing - presumably some jingles that may need recording from the Saturn side. |
Sure, I can do that. Off the top of my head I do know with the Saturn soundtrack that both Rusty Ruin Zone's and Volcano Valley Zone's Act 1 and Act 2 music are reversed in the Saturn CD's track order. I'll go through the Director's Cut here in a bit and do the comparison between it, the original and the Saturn version and match those to the track numbers. :) |
Don't forget that if this gets going, there's an audio pack already edited/looped, found at the link below. It can be re-arranged if need be when the track list gets finalised. |
So far I was able to compile this list...
The Genesis version does have music the Saturn version doesn't, like a second boss track. Probably going to have to use the same track for both bosses. 1-Up and Chaos Emerald tracks are likely fine as-is in this case, they're inherited from Sonic 3. @Relikk That ready-to-go Saturn soundtrack audio pack linked above has an issue (which I think I've mentioned before, can't remember). Anyways both Rusty Ruin Zone and Volcano Valley Zone on the Saturn disc have both the Act 1 and Act 2 tracks reversed. Act 2 is actually first in the track order, then Act 1. Likewise the files in the audio pack are mislabeled... 5-RustyRuinZone_Act1.wav is actually Rusty Ruin Zone Act 2 |
Thank you both for the input. I can work with that. |
I'd suggest to use this track order.
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Another question about the game I had was, is there a situation like in Sonic 1/2/3 when you get the sneakers and the music speeds up? |
No, the Genesis version has extra tracks. BGM 12 and BGM 13 can both use the same Boss track from the Saturn version (since the Saturn version only has one anyways). The Genesis version has music on the main menu (BGM 1C), the Saturn version does not. However, track 02 (Title Screen) might be a good substitute here since the Genesis version doesn't have music on the title screen. BGM 14 doesn't have an equivalent with the Saturn version, as the Saturn version doesn't have that opening cutscene. But this one can probably be left as-is, it's short interlude as far as I know. BGM 19 and BGM 1A likely should stay the same too, they're sound effects reused from Sonic 3.
Yes it does. The Saturn version has its own power sneakers music but the Genesis version does not, it speeds up the level track. Maybe the power sneakers track from the Saturn version can be reused for something else? |
If that's ok I'd like to go that route. Playing another track while having sneaker-power is definitely easier than calculating a seek-frame for the speed up track. |
Sure, that'd be great actually. :D |
see http://previews.arcade-tv.de/ for a status update ^^ |
Oh wow, nice work man! 🥇 |
Indeed, I remember. I've updated the pack with the correct track listing, and I've also found and added the missing tracks. The opening, ending, chaos emerald and 1-up. Luckily the opening and ending are in AVI format on the original Saturn disc. The chaos emerald and 1-up were hidden in BIN files in the SOUND folder, at low bit and sample rates. It can be found in the Mega folder containing the rest of the completed/WIP packs, here: https://mega.nz/folder/5MlkSBqR#ZzodSLacnwV3d9I6mGiYLw |
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