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Currently, if you add mod to the modpack, and then only activate that modpack, and then start the game, the dependencies will not be enabled and thus Factorio could skip the requested mods.
The text was updated successfully, but these errors were encountered:
Currently, if you add mod to the modpack, and then only activate that modpack, and then start the game, the dependencies will not be enabled and thus Factorio could skip the requested mods.
The text was updated successfully, but these errors were encountered: