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bugs and improvements.md

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Bugs and Improvements List

Improvements:

  • Items to be given based on role selected:

Soldier - Arma Rifle - existing - DONE Scientist - Scanner - existing - DONE Medic - Nano Transfusers - New Item - Added equipment with empty parameters Officer - Arma Gauntlet - existing - DONE

The introduction character, Armish Cornwall, will gift the player the above items instead of the knife he does now - the idea being he's carrying around an Armatek item he doesn't know how to use. The player will be able to buy a knife from the weapons merchant at the game's beginning instead.

  • For simplicity's sake, all references to the Field Droid will now be removed, as I wish to wrap this project up and move on to a C# based project. (Yay, my first cut character!)

Further improvements will be added as discovered and necessary

Bugs:

Added as found

Text Fixes

how much ap it costs - 'how much it ap costs to use'

old field station for medics - 'old field infirmary'

must be have been - 'must have been'