Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Crash with Wilder wild leaves #376

Open
Yoni664 opened this issue Jun 4, 2024 · 5 comments
Open

Crash with Wilder wild leaves #376

Yoni664 opened this issue Jun 4, 2024 · 5 comments
Labels
3. Low priority minor issue

Comments

@Yoni664
Copy link

Yoni664 commented Jun 4, 2024

Crash when the mod tries to generate leaf piles from the cypress tree from wilder wild, my tests consisted of the error arising when you have a large cypress tree since the error is not usually generated with the small ones, The crash was generated when I generated a cypress tree surrounded by water (left tree in the image), then I cut it down and when the leaves began to fall the game crashed.

2024-06-04_15 46 21

Versions: (BEFORE SUBMITTING A BUG REPORT, make sure you have the most up-to-date versions of Immersive Weathering, Moonlight Lib and Supplementaries)
Minecraft version: 1.20.1
Immersive Weathering version: 2.0.1
Wilder wild version: 2.4.2
Moonlight Lib version: 2.11.30
Fabric API / QSL / Forge version: Fabric API 0.92.1/Fabric Loader 0.15.11
Supplementaries version: 2.8.11

Other mods:
These are included in the crash log

Logs:
Even if the game does not crash they may be useful!
Please provide the following logs:
From .minecraft/logs : "latest.log" as well as "debug.log" if it exists. From .minecraft : "launcher_log" as well as a
file that starts with "hs_err" if it exists. Note: Double check that the logs are from the correct time. ex, don't give
us a log from a month ago because you forgot to check the date.

launcher_log.txt
latest.log
crash-2024-06-04_15.49.15-client.txt

To Reproduce:
Steps to reproduce the behavior. Format it as a numbered list of steps.

1.Put a tree like the left one on the image
2.Cut it down
3.Leaves will start to fall and then the game will crash

Expected behavior:
The game does not crash when leaf piles spawn

Screenshots:
The image from above

Additional info:
Is there perhaps a chance that the crash occurs when using Leaves Be Gone due to the speed of the despawning leaves?
The crash wil stop playing if the option "spawn_entity_from_decay " is set to 0

@Yoni664
Copy link
Author

Yoni664 commented Jun 4, 2024

Update: I think it directly has to do with something related to particles since despite having set the mentioned option to 0, the error stopped reproducing. I was even able to enter my world, but after about 5 minutes it crashed again.

crash-2024-06-04_16.19.36-client.txt

@souldbminersmwc
Copy link

Same issue

@Kraker-zo
Copy link

I Have the same problem

@MihanDeNoob
Copy link

Same issue

@AstralOrdana
Copy link
Owner

can this be replicated on 2.0.2?

@AstralOrdana AstralOrdana added the 3. Low priority minor issue label Sep 18, 2024
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
3. Low priority minor issue
Projects
None yet
Development

No branches or pull requests

5 participants