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Error in malloc. #20

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Fishrock123 opened this issue Oct 5, 2013 · 12 comments
Open

Error in malloc. #20

Fishrock123 opened this issue Oct 5, 2013 · 12 comments

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@Fishrock123
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node-core-audio is probably causing this as it's the only compiled module I'm using. Not sure how to debug.

node(486,0x7fff7d3c9180) malloc: *** error for object 0x10104aa08: incorrect checksum for freed object - object was probably modified after being freed.
*** set a breakpoint in malloc_error_break to debug
@ZECTBynmo
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Could you post the script that reproduces this in a gist please?

@Fishrock123
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My full script: None of the network part is actually used, and Readline doesn't cause it in other apps. https://gist.github.com/Fishrock123/fe77e12ab7c8acddb36a

@Fishrock123
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Essentially, all I'm doing is: https://gist.github.com/Fishrock123/b7efb3a3fa8d8b1ff630

Running OS X 10.8.4

@ZECTBynmo
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Hey, I'm sorry, but I've been busy during the past two months, and I'm just now getting to look at this issue. Do you still have the code that reproduces this issue @Fishrock123?

@Fishrock123
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Not at my computer right now, but on my system it can crash from just initializing node-core-audio. :/

@ZECTBynmo
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Oh interesting. I'd love to see any error messages get.

@Fishrock123
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node(6903,0x7fff753ba310) malloc: *** error for object 0x104008c08: incorrect checksum for freed object - object was probably modified after being freed.
*** set a breakpoint in malloc_error_break to debug
Abort trap: 6

@ZECTBynmo
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Oh, I'm sorry, I misunderstood. I thought you meant that there was some new crashing behavior. Thanks.

@elafargue
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Getting the same issue... any news on the above? As soon as I open the sound card, this error appears...

@ZECTBynmo
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Unfortunately, no. I don't have a Unix machine, so it's hard for me to test/work on this. Patches welcome!

@elafargue
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I'll see what I can do...

@ZECTBynmo
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<3 Thanks! I'm happy to help as you debug. Keep me updated

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