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Crash on purge #696

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sgdc3 opened this issue May 7, 2016 · 3 comments
Closed

Crash on purge #696

sgdc3 opened this issue May 7, 2016 · 3 comments
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@sgdc3
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sgdc3 commented May 7, 2016

http://dev.bukkit.org/bukkit-plugins/authme-reloaded/?comment=6620

@sgdc3 sgdc3 added the Type: bug label May 7, 2016
@ljacqu
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ljacqu commented May 7, 2016

Linked comment:

http://pastebin.com/Un3pbEtm b-988

@games647
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games647 commented May 8, 2016

According to the crash it's hanging while loading all CraftOfflinePlayers through the Bukkit API. This operation. It doesn't look like this part of the API is thread-safe. So my idea is to split the purge into portions and running it sync, for example one account every tick.

@sgdc3
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sgdc3 commented May 8, 2016

@games647 yeah you're right ;)

@sgdc3 sgdc3 changed the title Run EssentialsPurge asynchronously if possible Crash on purge May 8, 2016
@sgdc3 sgdc3 added this to the 5.2 Release milestone May 8, 2016
@games647 games647 self-assigned this May 9, 2016
@sgdc3 sgdc3 closed this as completed in 0bd6ac5 Jun 16, 2016
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