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refactoring_sandbox : VP2 Delegate : Moving Proxy Shape Does Not Update Prim Positions in Viewport #71
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Are you able to reproduce this issue with the Hydra viewport too? I mentioned this bug too in #51 and it seems to be the same behavior. Note that I did not use the AL plug-in but the proxy shape from the maya usd plug-in itself. Also this issue might be better described in that the global transformation of the Proxy shape is not taken into account whatsoever in the viewport display, correct? It does actually correctly visualize "Prim" movements, but specifically transforms of the proxy shape are totally ignored as if the proxy is always at the origin and does not inherit transforms. |
In the older refactoring_sandbox (737616d), yes. The newer I'm having some issues with mtoh ... and getting some warnings. ( Honestly, we're stress testing the VP2 delegate more ). |
These are likely fixed with #79 just now. However that does not fix your VP2 issue reported here. |
3_Spheres.zip |
Hi @cfmoore007 Thanks for raising this issue. I am looking into it. |
Logged as MAYA-99904 internally. |
This seems addressed in PR#112 |
Yes, the issue has been fixed by #112 . Thanks @cfmoore007 . |
Issue :
Moving the proxyShape, does not update prim positions in the viewport
Steps to re-produce :
Testing Environment :
(Linux) Maya 2019.2
refactoring_sandbox ( d0bb624 ) and Pixar USD dev ( b85ddac )
( Windows ) beta ( latest PR )
refactoring_sandbox ( w/ PR#69 ) and Pixar USD-rc3
( having issues uploading example file, sorry! )
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