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World state should not change halfway through a simulation, or we can get undefined behaviour. We should either stop syncing, or accumulate sync changes in a buffer that we don't flush until we've finished simulation, or take a snapshot for the purpose of the simulation.
World state should not change halfway through a simulation, or we can get undefined behaviour. We should either stop syncing, or accumulate sync changes in a buffer that we don't flush until we've finished simulation, or take a snapshot for the purpose of the simulation.
aztec-packages/yarn-project/pxe/src/pxe_service/pxe_service.ts
Line 456 in bd8d004
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