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I was checking that the creation of variables that interact with the objects for sale were added.
However, I think it would be necessary to add price variants depending on the value of the variable.
Example: getItem Item1 {quality}
Where quality can be: primitive => 0 => 0% advanced => 1 => 5% ascending => 2 => 10%
Being able to increase the price by % depending on the quality.
Item1 Price
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I was checking that the creation of variables that interact with the objects for sale were added.
However, I think it would be necessary to add price variants depending on the value of the variable.
Example:
getItem Item1 {quality}
Where quality can be:
primitive => 0 => 0%
advanced => 1 => 5%
ascending => 2 => 10%
Being able to increase the price by % depending on the quality.
Item1 Price
The text was updated successfully, but these errors were encountered: