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Releases: BSData/wh40k-killteam

We're off to Never Never Land

08 Apr 01:19
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  • Adds Mandrake and Nemesis Claw teams from Kill Team Nightmare

Full changelog: v4.0.2...v4.0.3

A true balancing act

04 Apr 15:44
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  • Misc updates from the various FAQs that were missed

Full changelog: v4.0.1...v4.0.2

He who controls the sand, controls the universe

29 Mar 15:58
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  • Updated the Tzaangor Champion to also have 9 wounds like the others

Full changelog: v4.0.0...v4.0.1

Sand Wizard Money Gang

29 Mar 01:41
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  • Updated to the Q1 2024 Balance Dataslate
  • Fixed Brother Vignus having no stats
  • Fixed Brother Flavian having a 5+ save instead of 3+

Full changelog: v3.9.12...v4.0.0

Brother I have fallen and I can't get up

25 Mar 22:50
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  • Updated Brother Acules Heavy Bolter WS to March 2024 errata

Full changelog: v3.9.11...v3.9.12

Curses, fixed again!

25 Mar 03:51
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  • Moved Mutoid Vermin weapon and operative profiles up one level to fix TTS Command Node expecting profiles at first level

Full changelog: v3.9.10...v3.9.11

Craftworlds deserve love

16 Feb 00:28
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  • Fixed Craftworlds' Storm Guardian Weapon Skill

Full changelog: v3.9.9...v3.9.10

If you don't Breach then you ain't no CAT of mine

26 Jan 16:24
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  • Moves dummy weapons for CAT and Gheistskull operatives to their shared entry to fix TTS Command Node imports when using them in an Inquisitorial Agents team

Full changelog: v3.9.8...v3.9.9

Your Salvation is at hand

20 Jan 22:35
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  • Adds teams from Kill Team: Salvation
  • Adds dummy weapons for several operatives to fix TTS Command Node imports

Full changelog: v3.9.7...v3.9.8

Miscommunications lead to tactical errors

15 Jan 20:52
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  • Fixed #872 - Chapter Tactics out of sync between force and operative sections
  • Complete narrative elements for Inquisitorial Agents

Full changelog: v3.9.6...v3.9.7