Releases: BSData/wh40k-killteam
Releases · BSData/wh40k-killteam
We're off to Never Never Land
- Adds Mandrake and Nemesis Claw teams from Kill Team Nightmare
Full changelog: v4.0.2...v4.0.3
A true balancing act
- Misc updates from the various FAQs that were missed
Full changelog: v4.0.1...v4.0.2
He who controls the sand, controls the universe
- Updated the Tzaangor Champion to also have 9 wounds like the others
Full changelog: v4.0.0...v4.0.1
Sand Wizard Money Gang
- Updated to the Q1 2024 Balance Dataslate
- Fixed Brother Vignus having no stats
- Fixed Brother Flavian having a 5+ save instead of 3+
Full changelog: v3.9.12...v4.0.0
Brother I have fallen and I can't get up
- Updated Brother Acules Heavy Bolter WS to March 2024 errata
Full changelog: v3.9.11...v3.9.12
Curses, fixed again!
- Moved Mutoid Vermin weapon and operative profiles up one level to fix TTS Command Node expecting profiles at first level
Full changelog: v3.9.10...v3.9.11
Craftworlds deserve love
- Fixed Craftworlds' Storm Guardian Weapon Skill
Full changelog: v3.9.9...v3.9.10
If you don't Breach then you ain't no CAT of mine
- Moves dummy weapons for CAT and Gheistskull operatives to their shared entry to fix TTS Command Node imports when using them in an Inquisitorial Agents team
Full changelog: v3.9.8...v3.9.9
Your Salvation is at hand
- Adds teams from Kill Team: Salvation
- Adds dummy weapons for several operatives to fix TTS Command Node imports
Full changelog: v3.9.7...v3.9.8
Miscommunications lead to tactical errors
- Fixed #872 - Chapter Tactics out of sync between force and operative sections
- Complete narrative elements for Inquisitorial Agents
Full changelog: v3.9.6...v3.9.7