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Health of abstract entity should be moved to component #8

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BSVogler opened this issue May 16, 2017 · 0 comments
Open

Health of abstract entity should be moved to component #8

BSVogler opened this issue May 16, 2017 · 0 comments
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@BSVogler
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BSVogler commented May 16, 2017

It bloats every entity but is fakultativ.
related methods: takeDamage, setDamageSounds, heal, setIndestructible, isIndestructible, getHealth, setHealth

@BSVogler BSVogler self-assigned this May 16, 2017
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