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[XR] Port XR's physics support to Physics architecture v2 #13852
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Up! 🥹 |
This issue has been automatically staled because it has been inactive for more than 14 days. Please update to "unstale". |
Oh no!! |
Not to worry, this will be tackled on the next major for sure. |
@RaananW phew, thanks for the reply! I know this issue would be very hard to complete but this is the only reason I am using ammo instead of Havok. I am looking forward to it! |
This issue has been automatically staled because it has been inactive for more than 14 days. Please update to "unstale". |
Up! 😅 |
The physics module of WebXR currently uses V1. A new version of the feature should be implemented, supporting v2 and Havok.
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