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To be more like Muse Dash #121
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The goal is not to be too close to Muse Dash. While I'd like for some of these to be implemented, they won't be called nor function the same way. Regarding your individual points:
In line with other osu! rulesets, I'd prefer that for the most part, hit windows be hit windows.
This is already the case.
This is configurable, and will change in the future once the HP bar is better fleshed out. It's currently awkward to implement due to osu! mostly only supporting a 0-1 range of health.
This needs to be done carefully, as some maps use dumb BPM and SV for the sake of fancy effects or artificial difficulty increase, and it doesn't translate well to an endless runner.
This will be a thing, but probably unlikely to look like ghosts, unless people skin it that way. |
Does this still need to be open? maybe can be moved to #1 or track each actual issue separately. |
I think it’s probably trivial enough to close. |
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