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Spawn monsters #252
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I need your BSkyBlock config.yml. |
Same as #249 |
So, |
I don't. I was hoping you would see something that I missed. :( I seem to remember that mobs did not spawn close to the spawn point in ASkyBlock, but I don't remember that as a configured "thing." I haven't played 1.12.2 for a while, but I had a monster farm then, farther from the spawn point. The WorldGuard configurations are identical. I didn't use GriefPrevention then. I am admin/op per LuckPerms (vanilla op is disabled by LuckPerms), but I cannot see that should make any difference. Monsters should spawn even when no player is present. I have tested with GriefPrevention disabled; same result. |
I set difficulty: HARD which should make monsters more likely to spawn, but that is a change from my old ASB configuration. So as a further test, I set difficulty: NORMAL in both BB/BSB and MV-Core. Not surprisingly, the results were the same. |
How about
|
OK. As a test of
I re-enabled GriefPrevention. There was no change in the result. I created a finger of stone from the built-up area (21x21 meters approximately centered on the spawn point) out to the edge of my island. Note that this content is not in the GP claim. While I was out there, it turned dark, and monsters spawned pretty much everywhere, both on the finger and on the island proper. When I return to the island proper, monsters do not spawn. When I move out on the finger again, monsters spawn everywhere. |
I'm confused. So, what you'r saying is you have an island at 0,0 and mobs don't spawn around that point, but do further out? |
Not exactly. I am still experimenting, but what it looks like at present:
|
I've got some similar reports from my server. What are your "spawn limit" or "spawn rate" settings from bukkit.yml/spigot.yml ? |
I do not find spawn rate in either file. Please advise which variables you would like to see. bukkit.yml
This is the default content, except animals: 15 (default = 10) spigot.yml (config-version: 11) is default except for
By "default" I mean that they were newly generated for 1.13.x, and modified only as indicated above. |
Monsters won’t spawn within 24 blocks of a player. Isn’t that what is happening here? |
Doh! Yes. |
Spigot 1.13 latest
BB/BSB 0.9.0-alpha1
I would like monsters to spawn. I don't see anything restriction in WorldGuard config or GriefPrevention config, or (most important) BB/BSB configs. Most likely, I'm missing the obvious, but what would prevent monster spawns? Light level at night is between 4 and 8.
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