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Type: Bug
Extension causes high CPU load, figured this out through bisect, I thought the problem was me having too many extensions but it seems it was this one.
Extension version: 3.15.2 VS Code version: Code 1.70.2 (Universal) (e4503b30fc78200f846c62cf8091b76ff5547662, 2022-08-16T05:36:37.829Z) OS version: Darwin x64 21.6.0 Modes:
vsliv368cf:30146710 vsreu685:30147344 python383:30185418 vspor879:30202332 vspor708:30202333 vspor363:30204092 vslsvsres303:30308271 pythonvspyl392:30443607 vserr242:30382549 pythontb:30283811 vsjup518:30340749 pythonptprofiler:30281270 vshan820:30294714 vstes263:30335439 vscoreces:30445986 pythondataviewer:30285071 vscod805:30301674 binariesv615:30325510 bridge0708:30335490 bridge0723:30353136 cmake_vspar411:30557514 vsaa593cf:30376535 pythonvs932:30410667 cppdebug:30492333 pylanb8912:30545647 vsclangdf:30486550 c4g48928:30535728 hb751961:30553087 dsvsc012cf:30540253 azure-dev_surveyone:30548225 i497e931:30553904
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Type: Bug
Extension causes high CPU load, figured this out through bisect, I thought the problem was me having too many extensions but it seems it was this one.
Extension version: 3.15.2
VS Code version: Code 1.70.2 (Universal) (e4503b30fc78200f846c62cf8091b76ff5547662, 2022-08-16T05:36:37.829Z)
OS version: Darwin x64 21.6.0
Modes:
System Info
canvas_oop_rasterization: disabled_off
direct_rendering_display_compositor: disabled_off_ok
gpu_compositing: enabled
metal: disabled_off
multiple_raster_threads: enabled_on
opengl: enabled_on
rasterization: enabled
raw_draw: disabled_off_ok
skia_renderer: enabled_on
video_decode: enabled
video_encode: enabled
webgl: enabled
webgl2: enabled
A/B Experiments
The text was updated successfully, but these errors were encountered: