在DX12游戏里用GDI捕捉会导致黑屏? #222
Unanswered
1732425146
asked this question in
Q&A
Replies: 1 comment
-
每种捕获方法都有优势和局限,GraphicsCapture 是兼容性最好的。DX12 因为实现问题无法通过常规方法捕获到,据我所知 GraphicsCapture 是唯一可用的方法(对性能不作要求的话 MagCallback 也可以) |
Beta Was this translation helpful? Give feedback.
0 replies
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
-
DX11的游戏没有问题
Beta Was this translation helpful? Give feedback.
All reactions