Skip to content
/ f16 Public
forked from NikolaiVChr/f16

General Dynamics F-16 for Flightgear flight simulator

License

Notifications You must be signed in to change notification settings

BobDotCom/f16

This branch is 1 commit ahead of, 22 commits behind NikolaiVChr/f16:master.

Folders and files

NameName
Last commit message
Last commit date

Latest commit

18509bd · Oct 29, 2024
Oct 14, 2024
Jan 30, 2023
May 15, 2023
May 26, 2020
Oct 21, 2024
Oct 29, 2024
Apr 26, 2024
Jun 8, 2023
Jan 7, 2023
May 1, 2024
Jul 15, 2024
Oct 16, 2024
May 30, 2023
May 22, 2021
Apr 17, 2018
Oct 2, 2023
Apr 24, 2024
Feb 12, 2021
May 20, 2024
Apr 24, 2024
May 18, 2023
Feb 9, 2024
Oct 2, 2023
Jun 29, 2024
May 18, 2023
May 18, 2023
May 18, 2023
May 18, 2023
May 11, 2024
Jul 6, 2023
May 18, 2023
May 18, 2023
Apr 30, 2024
May 18, 2023
Jun 18, 2022
Jul 20, 2018
Sep 9, 2014
Apr 27, 2024
Apr 27, 2024
Apr 27, 2024
Jun 27, 2024
Apr 27, 2024
Apr 27, 2024
Apr 27, 2024
Apr 27, 2024
Apr 27, 2024
Feb 4, 2022
Oct 29, 2024
May 28, 2023
Nov 4, 2016
Apr 27, 2024

Repository files navigation

F-16 Fighting Falcon

General Dynamics F-16 for FlightGear flight simulator

Current 2020.3.x FGAddon version: 3.83

Current 2020.4.0 FGAddon version: 3.83

Minimal version: FlightGear 2020.3.x

Image

Image

The General Dynamics F-16 Fighting Falcon (nicknamed Viper by pilots) is a single-engine supersonic multirole fighter aircraft in use by the United States Air Force and exported to many countries, becoming world's most numerous fixed-wing aircraft in military service. Designed as an air superiority day fighter, it evolved into a successful all-weather multirole aircraft. The Fighting Falcon has key features including a frameless bubble canopy for better visibility, side-mounted control stick to ease control while maneuvering, a seat reclined 30 degrees to reduce the effect of g-forces on the pilot, and the first use of a relaxed static stability/fly-by-wire flight control system which helps to make it a nimble aircraft.

Image

Includes the following Aircraft variants:

  • YF-16 Prototype
  • F-16A Block 10
  • F-16AM Block 20 (MLU tape 4.3)
  • F-16C Block 30
  • F-16C Block 32
  • F-16CM Block 40 (CCIP)
  • F-16CM Block 42 (CCIP, ANG)
  • F-16CJ Block 50
  • F-16CJ Block 52 (default version)
  • F-16E Block 60
  • F-16 Simplified (a simpler FDM, yet still complex)

Image

Each Block has slight differences regarding engine specifics, FBW system, aerodynamics, cockpit layout, available liveries[1] and payloads[2].

[1] Notice that the quality of liveries differ, with some being fictional. [2] Weapons available and payload presets are mostly U.S./EU specific.

Image

This project has been worked on by Erik Hofman, Martin "Pegasus" Schmitt, Pensacola, Nikolai V. Chr., J Maverick 16, Richard Harrison, Josh Davidson, Martien Van Der Plas, Jonathan Redpath, Gary Brown, Justin Nicholson, Enrico Castaldi, Timi, Barszczisbad, PH-JAKE, Baptiste Campion and LJQCN101 alongside several others.

For the full list of contributors see authors.txt.

Image

Useful links:

Manual: https://github.com/NikolaiVChr/f16/wiki

GitHub: https://github.com/NikolaiVChr/f16

Forum: https://forum.flightgear.org/viewtopic.php?f=4&t=2003

Discord: https://discord.gg/CJYTUAQ (development server)

About

General Dynamics F-16 for Flightgear flight simulator

Resources

License

Security policy

Stars

Watchers

Forks

Packages

No packages published

Languages

  • Nasal 91.8%
  • C 5.8%
  • C++ 1.6%
  • GLSL 0.8%