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in the public event June 18, BFT markers didn't work for people loaded into the server at different times (we did a staged load-in)
fixed in public event by running if (hasInterface) then { ["potato_adminMenu_resetMarkers", [player]] call cba_fnc_localEvent; };
if (hasInterface) then { ["potato_adminMenu_resetMarkers", [player]] call cba_fnc_localEvent; };
maybe just set up another trigger to run that code when safestart gets turned off, for future public events
and/or add an admin menu button to fix bft
or something much more elegant, but those would work as a hacky fix that I can probably do
The text was updated successfully, but these errors were encountered:
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in the public event June 18, BFT markers didn't work for people loaded into the server at different times (we did a staged load-in)
fixed in public event by running
if (hasInterface) then { ["potato_adminMenu_resetMarkers", [player]] call cba_fnc_localEvent; };
maybe just set up another trigger to run that code when safestart gets turned off, for future public events
and/or add an admin menu button to fix bft
or something much more elegant, but those would work as a hacky fix that I can probably do
The text was updated successfully, but these errors were encountered: